Who’s the web3 gamer, the casual n00b or the 1337 gamer? We here @a16zGames ran a survey to dig in a bit more.
A couple highlights:
87% traded digital items in games before ⚖️
72% male (comp. to survey avg. 59%) 🧑💻
2x more likely to love MOBAs 🧙♂️
Thread 🧵
1/ Let's start with the market. In the existing gamers I sampled, crypto usage is becoming more widespread amongst US gamers. But web3 games are still relatively nascent among them, with only 6% of gamers having played.
2/ Among those players, a small minority were opposed to crypto. The detractors tended to be bimodal: casual gamers still new to the space, or very hardcore gamers who played a lot.
Beyond the obvious suggestions on growing the space (being player first, solving UX/FTUE, improving security, etc.), there are a couple areas I’ll dive into in this thread:
a) Thinking through an economy where resetting the balance can have substantial financial implications
b) NFT drops as a form of leveraged UA, which creates an incentivized holder community that needs to be actively managed
c) Finding player-genre fit aka finding the fun
Let's keep diving in 👇
4/ Sentiment has shifted a bit over time, and here at @a16zGames we’ll continue to monitor what drives some of these changes. When web3 studios launch new games that are intrinsically fun and player-forward, perceptions among trad gamers should change.
5/ Interestingly, gamers seemed less concerned about volatility and security issues in some web3 games. 31% of respondents simply “[didn’t] know enough” about the games, the top listed reason. Understanding the mechanics of the game can be hard enough, but layer on...
getting a wallet, figuring out self custody, buying the token to purchase the NFT, signing the smart contract, paying the gas fee, etc. and it's a lot of cognitive work for some players. Compared to more familiar mobile games, time to fun is way too long.
6/ Compared to the non-web3 gamers I surveyed (of which the majority was male), the web3 gamers skewed male (73% vs. surveyed pop of 59%), young adults (25-34), urban, and wealthier
Current adopters of crypto games tend to gravitate more towards higher income urban centers, and also tend to be fairly tech-savvy.
7/ So... what did the survey results tell us about the gamers themselves? The ones in our sample tend to be hardcore gamers with higher player patterns across all platforms. 22-25% more web3 gamers play multiple times a week on console/PC compared to the overall average.
8/ They also liked traditionally more "hardcore" genres. First-person shooters, BRs, and action games were popular as per usual, but MOBAs and MMOs ranked higher among the web3 gamers surveyed and puzzle and life sim games lower.
9/ Web3 gamers seem to have way more experience trading digital items on previous web2 marketplaces (Steam, WoW Auction House, Runescape Grand Exchange, etc.). This naturally translates to experience trading digital items on new crypto/ NFT marketplaces.
Anecdotally I've met a ton of folks that have spent thousands of hours on old school MMOs, trading commodities, buying expensive items, writing bots, and getting scammed once or twice too.
With web3, a challenge to solve will be managing an economy that now has RWM implications. All game economies are rebalanced and modified over time, but now those price fluctuations aren’t simply in "monopoly" money, but fungible currency.
10/ Tracking with the more hardcore demographic, the web3 gamers in the survey tended to be more interested in competition, community, and brands compared to baseline, and were less interested in simply playing to "pass the time."
Game studios should think about whether they want to market to this hardcore base of early adopters of web3 games, or a broader audience of more casual players, as the GTM will be different.
To wrap, a few thoughts:
a) Web3 gamers surveyed in the US tend to be more hardcore and sophisticated, less interested in passing the time and more experienced in digital goods trading
b) To expand the space, web3 games can use some of these play motivations and genres
to better understand game-player fit. Target the core or expand the breadth.
c) Besides solving UI/UX, FTUE, scams, etc. building a robust web3 game economy is a complicated task that even in web2 was difficult to achieve. Diablo, WoW, Runescape, etc. can give lessons on design.
As a reminder, the survey demographics: US-only, 2K+ surveyed, play games multiple times a month. Survey directional data given limited size.
For more on games, AI, web3 and more, give me a follow @zebird0!
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Most founders I advise don't understand that they need to create a sense of urgency and desire. Emotional passion for the hunt. Most investors are sheep but even highly rational ones can get caught up in deal fever.
Here's how to do that 👇
Your job is to create that deal fever because it'll mean better terms for your company.
Of course the best thing you can do is have a great company with stellar metrics that's growing. Or be a master storyteller with an in-meta team going after a compelling market.
But here's some tactical tips on top of that:
1. Optimize your funnel.
100 first meetings might lead to a few term sheets if you're good. But you need to think about maximizing each step alongside the funnel:
Here's how to improve your @speedrun application. 4 days till close!
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- Brag about yourselves till it makes you uncomfortable. Be specific about your accomplishments ($XM revenue line, Y% growth)
(thread below)
- Think about your unique, opinionated take on the market. We've likely heard this pitch before, what makes you different?
- Similarly, what is your right to win?
- Deck can definitely help. Bonus points if you're a good storyteller in the deck.
- Think about the business not just the product. Be a business model snob.
- What is your GTM and distribution plan? What gives us conviction you can execute on it?
- Finally, think about what you're truly top 1% of the world in. Bet on your strengths.
Four years ago I walked away from a guaranteed promotion at McKinsey and a $300K PE offer to work in gaming for a third of the salary.
Many thought I was insane. They were playing chess: calculating the optimal move with perfect information.
But life is much more like poker, you can play perfectly and still lose. Or play terribly and win. I realized this viscerally after a few years in venture capital.
A few lessons below (full essay linked in my bio)
Focus on process, not outcomes.
Even with pocket Aces, you lose 15% of the time. That startup that failed? That relationship that didn't work? Maybe you played it perfectly. Bad outcomes don't invalidate good decisions.
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1/ The Rise of Anime
69% of GenZ watch anime, up from 57% of millennials and only 23% of baby boomers. What was once a niche genre has now gone mainstream!
There's a reason why Mihoyo's motto is "tech otakus can save the world."
Distribution has grown. More than half of Netflix's subscribers have watched anime on their platform, while Funimation and Crunchyroll continue to grow as anime-dedicated platforms. No longer do we have to wait for neon fansubs of our favorite anime to come out.