I have read many interviews with Yamaga and thought he was not a honest person in a sense.
It feels like he often uses ironic words to hide his real motivation. It sometimes does look arrogant.
On the other hand, Anno is more straigtforward. He is not necessarily good at explaining himself with words, but he doesn't have Yamaga-like irony.
Plus, his position in the studio and industry wouldn't allow him to act like an otaku. He's responsible for many employees.
Red blue
Pink blue
White blue
Peach blue
Scarlet blue
Blue pot
Blue hose
White planter
Blue backet
Blue shovel
Blue leaf
Cumulonimbus in the blue sky
"What do you do?"
He says fine
She says fine too
They say that is good
They say this is good too
Since nobody says no
I thought it's fine
But it's dry ice
They insist it's good
I thought they're right
They still keep saying it's good
It's insubstantial
It's not good nor bad...
I'm gonna talk about a normal thing.
Some things can be changed by one's courageous actions, but there are also unchangeable things, or things that look unchangeable.
When a story focuses on the former one, it becomes heroic entertainment.
The latter is often depicted in literature or some types of films.
When an anime rival character with an unlikeable personality appears, I see this type of reaction:
"I hate this character because he's depicted in that way. It's a proper reaction."
However, I often feel that the authors don't intend it.
Sometimes life goes on without solving or changing anything.
Such a sense of reality is sometimes put into certain characters.
"In Gunbuster, Shinji Higuchi always drew specific product brands like the milk cartridge or the snacks on his storyboards. He drew even the bento partitions. His storyboards are so good. The animators got excited and drew them faithfully to the storyboards."
"Since Gainax ceased to make anime after RSF, Shin Unozawa from Bandai brought a project to Gainax. Gunbuster started with it."
He said,
"Okada-chan, are you interested in making a video-anime?"
He said that budget was 15 million yen. It's a bare minimum price for a 30-min anime.
I made a glum look, but he said,
"It is not one-shot anime. You can make four."
"1998 Feb. 18"
"A day before this interview, Hideaki Anno attended the preview of April Story at Imagica Gotanda. They first met each other but just greeted briefly at that time."
Anno:
Of course, I was interested in Iwai-san. When I talked with my friend, we said that the Japanese film industry can be supported only by Shinji Higuchi and Shunji Iwai. He is one of a few directors whose director credit makes me want to watch their films.
Anno:
There were invitations to meet-ups. Not business but private meetings at dinner or something. But our schedule didn't match. Rockwell Eyes, Iwai's agency, asked me to write a comment for the brochure of April Story. It was a good opportunity to arrange our schedule.