Whenever Ix Chel hits an enemy god or benefits an allied god, she'll gain one color of the rainbow. When she has all 6? Her passive ability Rainbow Weaver will kick in - giving her next basic attack no movement penalty, increased size, and bonus damage.
Gleaming Blast is Ix Chel's first ability.
She'll fire a blast of gleaming light that travels ahead of her dealing damage, piercing minions, and stopping on the first enemy god hit.
Minions and Jungle Camps affected take an extra 40% damage from Ix Chel too!
Gleaming Blast will become Threads of Light if it connects with an enemy god.
Ix Chel sends strands of light forward, damaging enemies. Enemies facing these will be Blinded for 1s. Enemies hit where the strands converge take bonus damage - then it turns back to Gleaming Blast.
Ix Chel's second ability is Lunar Invocation.
She will mark an area on the ground, invoking it with lunar energy. After a short delay, this energy explodes, dealing damage and knocking enemies into the air while healing allies.
Rainbow Crash is next on our list!
Ix Chel sends a rainbow toward a target location, gaining Movement Speed. When it lands, it deals damage and Roots enemies, splitting into orbs of light.
These can be picked up by Ix Chel and her allies for increased Movement Speed!
Closing out her kit is Ix Chel's Ultimate: Great End.
Ix Chel becomes CC immune and channels a beam of light that deals damage to enemies and heals allies, increasing in duration if both can be done at the same time.
Ix Chel also gains 6 stacks of her passive when firing.
And while we couldn't fit it in our previous tweet, we also wanted to call out that enemies will take increasing damage per tick from Ix Chel's Ultimate: Great End.
You'll also heal Ix Chel when healing an ally with it, so make sure to line up those ults! 🌈
• • •
Missing some Tweet in this thread? You can try to
force a refresh