Today I'd like to discuss why Tokyo Colony No. 2 is the most entertaining of entertainments. A battle which, contrary to other CG arcs, is not an exploration of the focus character but a pure application of his way of life
Tokyo 2 is a reflection of Kinji Hakari's philosophy,
his passion given practical form: a life-or-death battle turned into straight-up gambling. And Hajime Kashimo, who is about calculated moves, was the perfect opponent to throw shade to guaranteed odds
Gege Akutami crafts one of the greatest battles that invigorates the "fever"
into the readers & turns each of us into a spectator of the Tokyo 2 "fight club." If you read it weekly, you'd know all TOO WELL what I'm talking about
Just recall the intensely heated but passionate fan discussion revolving around Hakari vs. Kashimo
Tokyo 2 starts with warm-ups for the two main players: Charles Bernard & Panda. However, each battle might as well have been scripted bc it was obvious from the start who was gonna win. There was no fever
Instead, they were used to introduce the main players' primary strengths
• For Hakari, his Domain Expansion but most importantly his "Luck" as a skill
• For Kashimo, his refined Taijutsu & his "sure-hit" lightning
What followed next was one of the most unpredictable, most incredibly RAW battles among JJK; one argued as widely as Gojo vs. Sukuna
A contest of 2 fighters who couldn't be more similar yet couldn't be more diff
A fighter with decades of experience in battle, with skills rooted in tangible processes... against a fighter who constantly gambled his life with almost no hesitation, go big or go home mentality
Hakari plays the long game & excels in a battle of attrition. A complicated DE granting him an undying body, making him one of the most defensive sorcerers
In contrast, Kashimo's only strategy is purely offensive. He focuses on using his powerful physicality & nature rather
than faith. His CE manipulation is among the top & his primary attack is extremely lethal, making him a fiercely offensive sorcerer, the opposite of Hakari
How ironically similar to each other: powerful one-trick ponies with special CE traits. Yet one prefers to finish the fight
quickly, while the other wants to drag it out. One's trick is consistent, while the other relies on his Great Luck
Hakari constantly defied death while Kashimo had to find a way around it. High stakes, cliffhangers that left readers constantly at the edge of their seats without
guarantee of anything
Gege respected both fighters so much that even the end result was a "win" for both sides. Kashimo acknowledges his defeat, while Hakari does not acknowledge his superiority
A conclusion that once again represents Hakari's philosophy, the give-and-take
If I had to be honest, Tokyo No. 2 is like a Domain itself; immersing the readers into Hakari's vision, his place to belong (居場所) in the Jujutsu world. To make entertainment, to thrive in the fever
It was also the most pure, unadulterated fun we have had for a while
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Sukuna proves once more why his Domain Expansion is “DIVINE.” Not only does it defy Jujutsu logic, but an unclosed barrier eliminates weaknesses of closed barriers
I’ll use my own translations for this chapter to explain bc precise wording matters to a writer like Gege #JJK225
First, a refresher from Ch. 119:
"Malevolent Shrine differs from other Domains in that it does not separate space from its barrier.
Materializing an Innate Domain without closing its barrier is equivalent to painting art not on a canvas, but on air.
A truly divine technique.”
DE is, for most sorcerers, a barrier technique that closes off a volume in real space & creates a new "space" to materialize its Domain
The barrier is essentially this new space & has a new volume. The CT is also imbued into the barrier; it’s what gives rise to the sure-hit
Honestly Ch. 220 is an absolute landmark of a chapter. The dressed corpse we see Kenjaku approaching is not only the same one of the very 1st chapter cover, it's more precisely a "Sokushinbutsu": a Buddhist mummy whose sacrificial act is intended to grant them access to "Heaven"
while tying their physical entity on Earth for spiritual power (e.g. protect humans) until they re-enter the cycle of rebirth
The Sokushinbutsu is most likely Sukuna, whose urban legend inspiration talks of a mummified corpse coupled with the fact their faces look the exact same
Note that “Nihon Shoki” also places Sukuna in the Hida Province where Kenjaku finds it
Conflicting legends (as a result of territorial conquest) have the locals worship him as a benevolent guardian rather than a Calamity who is said to have introduced Buddhism to the region
Since today’s Yuji Itadori’s birthday (3/20) ☺️ here are a few fun facts about him:
• His first name 悠二 comes from Gege’s old classmate, while his surname 虎杖comes from a flower used in medicinal remedy. 虎 also means “tiger”
This flower also makes an appearance in Ch. 145
• He’s actually popular among girls! Even tho he himself doesn’t know about it, it’s mainly with girls who don’t talk about their own feelings
• Yuji is both the best cook AND singer out of the 1st year Tokyo students. How’s that for being attractive?
• Yuji’s usage of Taidō (躰道), the Manji Kick, during his Shibuya fight with Mahito was so impressive it even got a shout-out from Tetsuji Nakano, a famous Taidō martial artist who’s won many inter/national titles
It’s insane to me how Maki Zenin has been the most diversified martial artist in JJK, evident from her various arms mastery to wide breadth of fighting styles
A list of her known displayed martial arts thus far 🧵
Chinese Kenpō (中国拳法)
Basically Kung Fu, this is Maki’s foundational CQC base. Arm disabling followed by palm strikes, as well as snake fists, are some of its general applications twitter.com/i/web/status/1…
General Chinese Martial Arts (中国武術)
Playful Cloud, a 3-arm staff, is a type of weapon that originally hones from its utilization in Chinese martial arts