I read the The Hill opinion article calling on the US and EU regulators to further clamp down on games and it's actually batshit insane: 🧵
In this thread I will go over everything they suggest and it's particularly alarming, especially when talking about human rights.
First off, who is Mariana Olaizola Rozenblat? She received an award from the Soros foundation to gain a JD from Yale Law School, and went on to work with the UN and Council of Europe around the world.
Currently, she's working for NYU Stern Center for Business and Human Rights.
The article starts with the same worry that the GAO had - that gamers are communicating, networking, and building a community through video games.
Surely, we need to put a stop to all this.
It continues by claiming that extremists use "preexisting toxic gamer culture" to generate hatred and harassment.
Completely out the ass, as usual.
Now the concerning bit by the overwrought busybody - she thinks that rights to privacy and freedom of speech don't apply online in video games.
Again, another claim that video game communities cause harassment, intimidation, and actual killing.
Bat shit barmy.
The author claims that the Christchurch shooting "looking like a video game" gave rise to later shootings, and apparently Roblox caused the Buffalo shooting.
So what needs to be done about all this? We should do away with the notion of rights to privacy in game lobbies and servers, of course!
The author suggests that online games fall under the EU's Digital Services act - and that's a giant rabbit hole of busybody bullshit that I prefer not to go into now.
It's safe to say this would be a terrible thing.
The author ends with the usual "think of the children" spiel to justify the insane trampling of the rights to free speech and privacy in online games.
FINAL NOTE: While this person does not seem to hold a particularly high office within the EU or UN, it is still concerning because her words may carry weight.
Already there is a push from the US government to further invade games, this might push the EU and UN to do so as well.
If you've come this far, thanks for reading.
Here's an archive if you want to read this article for yourself: archive.vn/s3Men
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Image 1: Video of black guy brutally beating an elderly Asian woman. Man suggests the death penalty.
Image 2: Prison abolitionist is appalled, but retreats to credentialism and consensus when pressed about his kooky beliefs.
The leftist evades the simple question: “What should be done about this guy?”
This is because leftism teaches him that black people are not agents of themselves, and prisons exist to oppress black men. As such he has a gaping, unaddressed blind spot.
Note how evasive he is about this. He’s drawing a blank, he has no response.
Nowhere in this Twitter-consensus-sourced theory of prison abolition can he find a method to deal with a violent criminal that is a danger to others.
These two videos juxtaposed show the glaring issue with RLM's coverage of modern Star Wars.
The Acolyte re:View was one of the worst videos I've seen from them, and that's because they're really not invested in Star Wars at all.
They spent most of the video talking about how Star Wars has become a cultural battleground, and I do agree with some of the points they made.
But when they were talking about the show ITSELF, there was a terrible lack of clarity and it was clear they were uninterested.
A person who hadn't watched The Acolyte coming into this video would not come away with much information about The Acolyte at all. They'd also just watched 4 episodes so far.
The energy difference between when they were discussing the culture war vs the show itself was shocking.
I read the entire "Product Inclusion Action" report from Microsoft:🧵
Any game developers who use this as a blueprint will never, ever have a well written game again. Microsoft certainly won't.
In this thread I'll go over the sections that will fuck up good writing the most.
Starting off with the bit that's been floating around. Microsoft doesn't like ass and titties, but there's another issue here.
They want quotas for screen time, speaking lines, and playable characters.
Microsoft's new corpospeak is "respectful expression" which is that diverse characters are "respectfully" portrayed and throwing money at "diverse" content creators to shill their products.
(We will get into what they mean by respectful portrayal in a minute)
Let me explain why you shouldn't talk to journalists because some people don't seem to get it: 🧵
1. Journalists are not important. Legacy media is dying and random shitposters on social media get more views than their articles do, by far. You're talking to dinosaurs.
2. We know they're lying, they know they're lying, and the proof already exists in their bylines on their articles. We don't need further evidence of this. If people are not convinced by what we already have, they're never going to be convinced.
3. Despite their dinousaur status, they still have more clout than most people who talk to them, and their record remains for far longer than our twitter accounts will. If they lie about you, their lie sticks around like a skunk's stench, while you or I don't have that longevity.
Movements cannot be successful without a plan of action and a win condition. In this thread, I will focus on positive, action-oriented things that we can do as a movement and as a community, based on my analysis of the articles I've read.
1. The boycott: Beware of scope creep. We know that the present state of gaming is terrible, but expanding out from SBI and the other DEI-based consulting agencies can make us lose focus. I'm happy with the focusing on SBI alone right now. We eat the elephant one bite at a time.
2. Memes and art: The government has called these a threat, so it's important for us to generate witty memes and encourage artists in the movement to make beautiful works that we can rally around. With these we can mock SBI-types and create a positive aesthetic for ourselves.