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Jul 9 β€’ 11 tweets β€’ 4 min read β€’ Read on X
Good question @VishalMalvi_ ! Here's what's going on behind the scenes of the @gmail iOS app πŸ‘‡ Image
Here are the biggest chunks of the app

Main app target - 225 MB
Plugins - 99 MB
Dylibs - 46 MB
Localizations - 130 MB πŸ‘€
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The Localization size might shock people, but its a frequent problem in iOS

When downloaded, iOS apps contain all languages that an app supports, whereas on Android, a user will only download the languages they need

This is *one* of the reasons that Android apps are typically smaller than iOS
If you're interested in a deep dive in localizations and want to know how they can be optimized, well we have the thread for you πŸ€“

For the plugins (99 MB), most the size is coming from the ShareExtension at 70.5 MB Image
As far as optimizations go, one of the more interesting ones comes from the sheer number of files in Gmail

There's over 20k files in the app, 17k of which are under 4 kB. In iOS, the minimum file size allocation is 4 kB, so having many small files causes unnecessary size bloat. Gmail could save 56.4 MB by moving their small files to an Asset catalog

(again a reason why iOS apps are bigger than Android apps πŸ€·β€β™‚οΈ)Image
Small files are actually something we've covered in depth before in the @CandyCrushSaga app + the difference in iOS vs. Android
emergetools.com/deep-dives/can…
FWIW, it seems like all the popular mail apps on iOS are big, but Gmail takes the cake πŸŽ‚

Gmail - 544.2 MB
Microsoft Outlook - 320.5 MB
Yahoo Mail - 300 MB
Here's a link to the original tweet, thanks to @SwiftDev_UI for tagging us!
Here's the link to our Gmail analysis, there's more goodies if you want to investigate πŸ”Ž
emergetools.com/app/example/io…
For people wondering what tools we used 🫣

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More from @emergetools

Dec 17
We got tagged to analyze this app on Thre*ds so we're posting it here too 🀭

🧡 Let's take a look at why the @intesasanpaolo iOS app is 699 MB 😳 Image
A quick breakdown πŸ‘‡

448 MB (64%) dynamic frameworks 🫠
72 MB (10%) main app target
74 MB (11%) of assets Image
We first found some low-hanging fruit improvements to optimize install size, including

102 MB (15%) from stripping binary symbols
27 MB (4%) from optimizing images
10 MB (1.5%) from removing duplicates

That's 139 MB (20%) of size that could be easily reduced right there 🧠 Image
Read 7 tweets
Nov 11
We've got to stop meeting like this πŸ˜…

🧡 taking a look under the hood of the @Yelp iOS app Image
Install size weighs in at ~318 MB, but ~4 MB of that is the watch app ⌚️

High-level breakdown:

130 MB dynamic frameworks
47 MB assets
34 MB main app target binary
26 MB localizations

For reference, @GoogleMaps weighs in at ~296 MB (7% smaller) Image
Emerge found 245 images that could be optimized to help save 21 MB (~7%)

We found two nearly identical images of this woman with her dog β€” one with a vignette and one without. Are both images used in the app? Only Yelp could answer that πŸ•΅οΈ Image
Read 8 tweets
Oct 3
Did someone say app size?!

Here's why @thetrainline iOS app is so big 🧡 Image
Total install size is 342 MB

Basic breakdown:

115 MB of Plugins
109 MB main app target binary
34 MB sqlite file πŸ‘€ (more on this later)
23 MB Dynamic Frameworks

The rest is assets, localizations, misc. Let's start with the Plugins πŸ”Œ Image
115 MB for two app extensions is a lot 🫨

We see two Plugins that look almost identical (58 MB vs. 57 MB) with many of the same modules in each.

They can likely use a Dynamic Framework to share code between these two app extensions to help reduce total Plugins size Image
Read 9 tweets
Sep 24
Do you want a paid wallpaper app from @MKBHD?

Maybe not? Well do you want to know how its made πŸ€“

🧡 Looking inside the new @Panels_art app, starting with ads Image
🎀 Ads have been a big topic

Panels is using Google Ads in both iOS (GAD) & Android

On Android, is the largest dependency in the dex com.google.android.gms.internal.ads

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☠️ Looking at it another way, we're monitoring over 16k classes in the entire Android app with Reaper

Of that, 4,172 (25%) of classes are related to Google Ads 😬 Image
Read 11 tweets
Sep 5
Oohhoho this one looks fun!

Let's take a look at why the @SantanderUK iOS app is at a whopping 613.3 MB and how 35% of it does nothing for the user 🧐 Image
Right off the bat, it looks like most of the app (587.6 MB) is dynamic frameworks

Dylibs let you share code between targets, but are larger than static frameworks b/c static let's the compiler strip dead code. It's likely that Santander doesn't need ALL of those to be dynamically linkedImage
Also, note the "String Tables" in the dynamic frameworksβ€” these are unnecessary binary symbols that can be stripped out and save 215.5 MB (35% of install size) for Santander UK πŸ€“Image
Image
Read 10 tweets
Jun 24
Another day, another "How is this app so big tweet" πŸ€“

This time its the @DJIGlobal iOS app, which comes in at 1 GB Screenshot of tweet of the DJI Mimo app store with the text "New app size recrod"
A lot of the comments speculated that the app was large due to assets & while there are 155 MB of .mp4 video files, the bulk of the size is coming from ML models Pie chart of app size showing 155 MB (15%) are coming from videos
There's 264 MB of .mlmodelc files - these are compile Core ML Models which are designed to run on Apple devices. Some of the biggest models πŸ‘‡

face_feature.mlmodelc - 68.7 MB
inpainting_l2.mlmodelc - 50.8 MB
pet.mlmodelc - 30.5 MB Screenshot showing .mlmodelc files in a treemap
Read 8 tweets

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