Here's a weird consequence of our shift from capitalism (where riches come from profits) to feudalism (where riches come from rents): increasingly, your rights to your property (physical stuff you own) are trumped by corporations' metaphorical "intellectual property" claims.
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That's a lot to unpack! Let's start with a quick primer on profits and rents. Capitalists invest money in buying equipment, then they pay workers *wages* to use that equipment to produce goods and services.
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*Profit* is the sum a capitalist takes home from this arrangement: money made from paying workers to do productive things.
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Now, rents: "rent" is the money a *rentier* makes by *owning* a "factor of production": something the capitalist needs in order to make profits. Capitalists *risk* their capital to get profits, but rents are heavily insulated from risk.
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For example: a coffee shop owner buys espresso machines, hires baristas, and rents a storefront. If they do well, the landlord can raise their rent, denying them profits and increasing rents.
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But! If a great new cafe opens across the street and the shop goes broke, the landlord is in *great* shape, because they now have a vacant storefront they can rent, and they can charge extra for a prime location across the street from the hottest new coffee shop in town.
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The "moral philosophers" that today's self-described capitalists claim to worship - Adam Smith, David Ricardo - *hated* rents.
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For them, *profits* were the moral way to get rich, because when capitalists chase profits, they necessarily chase the production of things that people want.
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When rentiers chase rents, they come at the expense of profits. Every dollar a capitalist pays in rent - licenses for IP, rent for a building, etc - be extracted in profit, and then reinvested in the production of more goods and services that society desires.
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The "free markets" of Adam Smith weren't free from *regulation*, they were free from *rents*.
The moral philosophers' hatred of rents was really a hatred of *feudalism*.
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The industrial revolution wasn't merely (or even primarily) the triumph of new machines: rather, it was the triumph of *profits over rent*. For the industrial revolution to succeed, the feudal arrangement had to end.
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Capitalism is incompatible with hereditary lords receiving guaranteed rents from hereditary serfs who are legally obliged to work for them.
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Capitalism triumphed over feudalism when the serfs were turned off of the land (becoming the "free labor" who went to work in the textile mills) and the land itself was given over to sheep grazing (providing the wool for those same mills).
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But that doesn't mean that the industrial revolution invented profits. Profits were to be found in feudal societies, wherever a wealthy person increased their wealth by investing in machines and hiring workers to use them.
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The thing that made feudalism *feudal* was how conflicts between rents and profits cashed out. For so long as the legal system elevated the claims of rentiers over the claims of capitalists, the society was feudal.
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Once the legal system gave priority to profit over rent, it became capitalist.
Capitalists hate capitalism. The engine of capitalism is *insecurity*.
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The successful capitalist is like the fastest gun in the west: there's always a young gun looking to "disrupt" their fortune with a novelty that "creatively destroys" the successful businesses of the day and replaces them with new ones:
That's a hard way to live, with your every success serving as a blinking KICK ME sign visible to every ambitious person in the world. Precarity makes people miserable and nuts:
So capitalists universally aspire to become rentiers and investors seek out companies that have a plan to extract rent.
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This is why Warren Buffett is so priapatic for companies with "moats and walls" - legal privileges and market structures that protect the business from competition and disruption:
Feudal rents were mostly derived from land, but even in the feudal era, the king was known to reward loyal lickspittles with rents over *ideas*. The "patents royal" were the legally protected right to decide who could make or do certain things.
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For example, you might have a patent royal over the production of silver ribbon, and anyone who wanted to make a silver ribbon would have to pay for your permission.
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If you chose to grant that permission exclusively to one manufacturer, then no one else could make it, and you could charge a license fee to the manufacturer that accounted for nearly all their profit.
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Today, rentiers are also interested in land. Bill Gates is the country's number one landowner, and in many towns, private equity landlords are snappinig up every single family home that hits the market and converting it to a badly maintained slum:
But the 21st Century's defining source of rent is "IP" - a controversial term that I use here to mean, "Any law or policy that allows a company to exert legal control over its competitors, critics and customers":
IP is in irreconcilable conflict with real property rights. Think of HP selling you a printer and wanting to decide which ink you use, or John Deere selling you a tractor and wanting to tell you who can fix it.
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Or, for that matter, Apple selling you a phone and dictating which software you are allowed to install on it.
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Think of Unity, a company that makes tools for video-game makers, demanding a royalty from every game that is eventually sold, calling this "shared success":
Every time one of these conflicts ends with IP's triumph over real property rights, that is a notch in favor of calling the world we live in now "technofeudalist" rather than "technocapitalist":
Once you start to think of "IP" as "laws that let me control how other people use their real property," a lot of the seemingly incoherent fights over IP snap into place.
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This also goes a long way to explaining how otherwise sensible people can agree on expansions of IP to achieve some short-term goal, irrespective of the spillover harms from such a move. Hard cases make bad law, and hard IP cases make *terrible* law.
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Five years ago, anti-fascist counterdemonstrators hit on the idea of blaring top 40 music at neo-Nazi marches, on the theory that this would prevent Nazis from uploading videos to Youtube, whose filters would block copyrighted music:
The same thinking that causes progressively to recklessly argue in favor of upload filters also causes them to demand that web scraping be treated as a copyright crime.
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They *think* they're creating a world where AI companies can't rip off their creations; they're *actually* creating a world where the @InternetArchive can't capture JD Vance's embarrassing old podcasts or newspaper editorial boards' bad takes:
It's not that Nazi marches are good, or that scraping can't be bad - it's just that advocating for the use of IP to address either is a cure that's not just worse than the disease - it's also not a cure.
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A problem can be real, and *still* not be solvable with IP. I have enormous sympathy for gamers who rail against cheaters who use aftermarket hacks to improve their aim, see through buildings, or command other unfair advantages.
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If you want to tell a stranger how they must configure their PC or console, IP ("any law that lets you control your competitors, critics or customers") is an obvious answer.
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But - as with other attempts to solve real problems with IP - this is a cure that is both worse than the disease, and also not a cure after all.
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Back in 2002, Blizzard sued some hobbyists over a program called "bnetd." Bnetd was a program that provided a game-server you could connect to with the Blizzard games that you'd bought.
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Bnetd was created as an alternative to Battlenet, Blizzard's notoriously unreliable game-server software that left gamers frustrated and furious due to frequent outages:
To the public, Blizzard made several arguments against bnetd. They claimed that it encouraged piracy, because - unlike the official Battlenet servers - it didn't check whether the copies of Blizzard software that connected to it had a valid license key.
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Gamers didn't really care about that, but they *did* respond to another argument: that bnetd lacked the anti-cheat checking of Battlenet.
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But that wasn't what Blizzard took to the court: in court, they argued that the hobbyists who made bnetd violated *copyright* law. Specifically, Section 1201 of the Digital Millennium Copyright Act, which bans "circumvention of access controls to copyrighted works."
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Basically, Blizzard argued that bnetd's authors violated the law because they used debuggers to examine the software they'd paid for, while it ran on their own computers, to figure out how to make a game server of their own.
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Blizzard didn't sue bnetd's authors for pirating Blizzard software (they didn't - they'd paid for their copies). They didn't sue them for abetting other gamers' piracy. They *certainly* didn't sue them for making a cheat-friendly game-server.
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Blizzard sued them for analyzing software they'd paid for, while it was running on their own computers.
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Imagine if Walmart - one of the biggest book-retailers in America - had a policy that said that you could only shelve the books you bought at Walmart on shelves that you *also* bought at Walmart.
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Now imagine that Walmart successfully argued that *measuring the books* you bought from them and using those measurements to create your own compatible book-case violated their IP rights!
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This is an outrageous triumph of IP rights over real property rights, and yet gamers vocally backed Blizzard in the early noughts.
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That's because gamers hate cheaters and because IP law is (correctly) understood as "the law that lets a company tell you how you can use your own real, physical property." Hard cases make bad law, hard IP cases make *batshit* law.
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It's more than 20 years since bnetd, and cheating continues to serve as a Trojan horse to smuggle in batshit new IP laws. In Germany, Sony is suing the cheat-device maker Datel:
Sony argues that the Datel device - which rewrites the contents of a player's device's RAM, at the direction of that player - infringes copyright.
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Sony claims that the values that its programs write to *your* device's RAM chips are copyrighted works that it has created, and that altering that copyrighted work makes an unauthorized derivative work, which infringes its copyright.
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Yes, this is batshit, and thankfully, Sony has been thwarted in court to date, but it is steaming ahead to the EU's highest court. If it succeeds, then it will open up *every* tool that modifies your computer at your direction to this kind of claim.
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How bad can it be? Well, get this: the German publishing giant Axel Springer (owned by a monomaniacal Trumpist and Israel hardliner who has ordered journalists in his US news outlets to go easy on both) is suing Eyeo, makers of Adblock Plus.
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Springer is suing Adblock Plus on the grounds that changing HTML to block an ad creates a "derivative work" of Axel Springer's web-pages:
Axel Springer's filings cite the Sony/Datel case, using it to argue that their IP rights trump your property rights, and that you can only configure your web-browser, running on your computer, which you own, in ways that it approves of.
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Axel Springer's war on browsers is a particularly pernicious maneuver, because browsers are the best example we have of internet software that serves as a "user agent."
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"User agent" is an old-timey engineering synonym for "browser" that reflects the browser's role: to go out onto the web *on your behalf* and bring back things *for you*, which it displays in the way *you* prefer:
Want to block flickering GIFs to forestall photosensitive epileptic servers? Ask your user agent to find and delete them. Want to shift colors into a gamut that accounts for your color-blindness? Ask your user-agent:
Want to goose the font size and contrast so you can read the sadistic grey-on-white type that young designers use in the mistaken belief that black-on-white type is "hard on the eyes"? That's what Reader Mode is for:
The foundation of any good digital relationship is a device that works *for you*, not for the people who own the servers you connect to.
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Even if they don't presently plan on screwing you over by directing your user agent to attack you, the *very existence* of a technology that causes it to betray you, by design, is a moral hazard that *inevitably* results in your victimization:
"IP" ("law that lets me control how you use your own property") is a tempting solution to every problem, but ultimately, IP ends up magnifying the power of the already powerful, in contests where your only hope of victory is having a user agent whose only loyalty is to you.
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The monotonic, dangerous expansion of IP reflects the growing victory of rents over profits - income from owning things, rather than income from doing things.
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Everyday people may argue for IP in the belief that it will solve their immediate problems - with AI, or Nazis, or in-game cheats.
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But ultimately, the expansion of a law that limits how you can use your property (including your capital) to uses that don't threaten neofeudalists will doom you to technoserfdom.
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I'm coming to @defcon@defcon.social!
8/9:
12h: Emceeing @eff@mastodon.social Poker Tournament (Horseshoe Poker Room)
17h: Bricked and Abandoned panel (track 1).
8/10, 12h: Disenshittify or die! How hackers can seize the means of computation and build a new, good internet, hardened against our bosses' horniness for enshittification (track 1).
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Support me this summer on the Clarion Write-A-Thon and help raise money for the Clarion Science Fiction/Fantasy Writers' Workshop!
Aug 9:
Emceeing @EFF Poker Tournament (12h, Horseshoe Poker Room)
Bricked and Abandoned panel (17h, track 1).
--
Aug 10:
"Disenshittify or die! How hackers can seize the means of computation and build a new, good internet is hardened against our asshole bosses' insatiable horniness for enshittification" (12h, track 1).
Earlier this month, some of the richest men in Silicon Valley, led by Marc Andreesen and Ben Horowitz (the billionaire VCs behind Andreesen-Horowitz) announced that they would be backing Trump with endorsements and millions of dollars:
Predictably, this drew a lot of ire, which Andreesen tried to diffuse by insisting that his support "doesn’t have anything to do with the big issues that people care about":
Three companies control the market for school lunch payments. They take as much as 60 cents out of every dollar poor kids' parents put into the system to the tune of $100m/year. They're literally stealing poor kids' lunch money.
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When I took my kid to New Zealand with me on a book-tour, I was delighted to learn that grocery stores had special aisles where all the kids'-eye-level candy had been removed, to minimize nagging. What a great idea!
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The telegraph and the telephone have a special place in the history and future of competition and Big Tech. After all, they were the original tech monopolists. Every discussion of tech and monopoly takes place in their shadow.
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Back in 2010, @SuperWuster published *The Master Switch*, his bestselling, wildly influential history of "The Bell System" and the struggle to de-monopolize America from its first telecoms barons:
Like you, I've heard a *lot* about Project 2025, Heritage Foundation's roadmap for Trump, should he win the presidency. Given the Heritage Foundation's centrality to the American authoritarian project, it's about as awful and frightening as you might expect.
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