Thesis: Blockchains are an entirely new content medium for entertainment
They are games naturally, and we already know how to play them.
We've all been searching for the next great worlds the entire time,
Digital physics (onchain games) as a new interface for blockchains.
New narratives are the face of these worlds.
There is incredible whitespace to build worlds that are fun and playful.
These ideas are the result of endless discussions/learnings from the community. Thank you for your time & inspiration: @dhrunym @alexdeclino @ArthurRoingBaer @nagual_ape @rev1x0 @awtnmy @rev1x0 @billyrennekamp @heylukegibson @0xStoops @jpatten__ @dianacbiggs @melquarto @thejaymo
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As the number of onchain content and creators grow, we believe that the need for shared spaces has never been stronger for end users. We're excited about activity feeds and apps that bring new social games around collecting to larger audiences.
#1 / Network building is hard. And every network needs to solve the same problems. Some observations and thoughts on addressing them:
#2 / We can model most token networks as marketplaces (supply & demand) made up of participants that coordinate work to produce an end market that would not be possible alone whether: product, service, economy, or platform (that serves both suppliers and consumers).
#3 / Thematically most problems come from a lack of intuition around the practicalities of how a network of decentralized actors can be coordinated in mass. It's a craft that is not typically practiced much by most founders in their earliest stages (more focused on product dev).
The broader an organization’s scope is, the greater the coordination cost required to maintain a baseline level of output across the organization. The more an org is occupied with coordination overhead, the less time and energy they have to build, experiment, and innovate.
For DAOs, this was exaggerated by the fact that so many DAOs were scaling their number of contributors before they have clarity on their key objectives and how they will be measuring progress towards those goals.
*cough* *cough* 2021 *cough*
We need to create clarity first for an organization and then build outwards while maintaining clarity and posture.
I'm consistently blown away by the thoughtfulness and creativity that goes into onchain games and the collective effort to bring autonomous worlds to life.
#1 / Thread: A compilation of the best content I've found to be critical in building an understanding of Autonomous Worlds.
#2 / Autonomous Worlds Pt.1
A must-read canonical piece outlining what an autonomous world is.
Onchain games and autonomous worlds are the real whitespace that will enable net new virtual worlds to emerge, not web 2.5 games that lazily implement NFTs and stop at that.
#0 / Here's why I and many others believe this to be the case:
#1.1 / Economic significance: By having all game logic and state of a game on-chain we're able to create permanence around the world that is ultimately dependent on a blockchain, not any centralized company. This is why community governance is critical to the longevity of worlds.
#1.2 / Through this sense of hard permanence, we're able to establish a deeper level of immersion and a stronger feeling of ownership for players, encouraging mastery of the game and allowing for never seen unbounded skin in the game.
Back in early 2019, I applied to every job listing available in web3 that I would be able to fill from: product manager to social media marketing manager. No one really ever returned a message.
It was a weird feeling to be straight up hardcore unemployed.
Since then I had to fight for every inch and right to be in web3.
All I wished for was to just have a job so I can more steadily participate in web3. In hindsight, this turned out to become the most creative and high output period in my life as a result.