Play the next chapter in the Path of Exile 2 storyline, face new bosses, experience balance changes, try out a new trade system and resist the Rise of the Abyssal in an exclusive new league!
The Third Edict releases on August 29 PDT on PC and Consoles
Discover the Ngamakanui archipelago, home to the Karui tribes. There are eight islands to explore, each with its own dangers and of course, bosses!
Act Four is completely non-linear and you can visit the islands in any order you choose.
Act Four introduces more than a dozen new bosses and more than a hundred new monster types. No matter where you choose to go, you will face dangerous beasts and incredible bosses.
In the Third Edict, the Cruel Difficulty has been removed. We are introducing three new temporary Interludes acts, a set of side stories featuring 19 new areas and 12 new bosses that will take you to level 65, where the Endgame begins.
In the Third Edict, when you hold down the Dodge Roll button, your character will go into a sprint after they finish the roll. This feature is available for all character classes, with no limit to how long you can sprint.
Support gems have been completely reworked. You can now use as many copies of the same Support Gem on your character as you like, and each support gem now has multiple tiers, allowing you to upgrade them as you progress through the game.
Major improvements have been made to every character class including the addition of new skills, 150 new clusters on the passive tree Passive Trees, huge buffs to existing skills, and more.
The Abyssal are emerging from the depths through fissures spreading across all of Wraeclast. Fight this ancient evil, seal the fissures, and resist the rise of the Abyssals in Path of Exile 2's first full League!
As you close the Abysses, you may find ancient bones that can be used to imbue your items with abyssal magic. Using the Well of Souls, which you discover in Act Two, you can reveal the Abyssal modifier and choose to transform it by selecting one of three different options.
We're adding 25 new Maps featuring all the new environments, monsters, and bosses from Act Four and the three Interludes. This will improve variety and give you more opportunities to experience these new boss fights many times!
New encounters have appeared on the atlas. You might encounter a wild Sandstorm, fueled by powerful magic; discover a massive Maelstrom, obscuring a connection to a map; or find a hidden Vaal Vault, leading to the Vaal Elite and the valuable rewards they guard.
There are now higher tier versions of all basic crafting currency. Greater and Perfect currency items add mods with a guaranteed minimum level, ensuring better results for your crafts.
The Third Edict features many new Unique Items, some of which are exclusive to the Abyss League. With the introduction of Act Four, we've also added new base types themed around Karui culture.
In the Third Edict, we're introducing a long-anticipated feature: Asynchronous Trade. This new system allows you to buy items from other players without requiring the seller to be present.
If you don't already have access and are interested in playing Path of Exile 2: the Third Edict you are able to get access at any time by purchasing an Early Access Supporter Pack!
Path of Exile 2: Dawn of the Hunt introduces a new class, five new Ascendancy classes, huge expansions on character systems, improvements to the Endgame systems, new Endgame content and much, much more.
The Huntress is a spear wielding Azmeri warrior. Born into a society with strict traditions, she was exiled from her homeland after using the power of a skill gem to defend her village.
With a spear in one hand, and a buckler in the other, the huntress seamlessly blends ranged and melee options to deadly effect.
In Path of Exile: Crucible, you'll learn about the ancient titans who once shaped the primordial surface of Wraeclast. If you're powerful enough, you will earn the ability to forge their power onto your weapons.
Play free on April 7th on PC & Mac // April 12th on Console
Use the power of the Titans to imbue your weapons with their own passive skill trees. Here's an example of a Crucible tree that can be forged onto a bow.
In order to forge crucible trees onto your weapons, you'll need to complete Crucible encounters. Select your weapon and channel it at the Crucible Forge to spawn monsters. The longer you channel for, the more dangerous and rewarding the encounter becomes.