Just hit 1k LP on NA @TFT. Here are 4 comps you can learn to climb on this set -- don't need to learn anything else if you don't want to. First 3 comps can be played on all encounters/gods.
1. Corki/Riven 2. Asol AP Flex 3. Yi 4. Fast9
Notes below:
1. Corki needs DB. After that you just need shred + antiheal.
2. AP Flex can run a lot of different front line, but this is the simplest way to transition. Blitz always in on 8 (over Rhaast, who comes back on 9). Sona always over Liss. Tank items on Illaoi if Nunu1.
3. Yi best with Malware or Targetlock optics. Biomatter playable.
4. Fast9 only force from win streak, econ augment, or econ galaxy. You lose anyway without items, so can't overtake econ. Can drop Graves for Morg if you are too low to reliably get his upgrades in time.
The main thing to keep in mind this set is how you play around Gods.
1. Econ god/galaxy -> you can pick more combat or item augments
2. Item/hexes -> you want more econ augments
3. Varus/hexes -> can lean reroll
Best openers are Timebreaker and Primordian
Reroll things to know:
1. Hero augments -> I would pretty much only take if it gives you 2-star on 2-1
2. 1-cost reroll wants to start winning on Stage 3 (3-items on a core unit)
2. 2-cost reroll wants to start winning on 3-2 (roll for 2-stars)
3. 3-cost reroll needs to be able to bleed out stage 4 (spike against stage 5)
If you aren't winning on those tempos, you are probably going to bot 4. Really hard for reroll to hit and win out unless you have Expedition 33.
Won't list comps cuz that'll change patch to patch.
Other lines to know:
1. Xayah -> playable on everything but medallion. Only playable with red buff + 2 more bow items (LW and kraken best)
2. Dark Star -> always force with emblem. Dark Star emblem will change from patch to patch, but you can make Kai'Sa or Karma big as default
3. LB flex is fine, but only from winstreak. You will bleed out on Stage 5. Lose streak into LB is very bad.
4. Anima is winout at 400+ and 8th if you don't make it to 400. Bail and pivot if you get griefed.
5. Prim reroll basically needs to 100 streak Stage 2 and 3
Main thing people struggle with is 2-1 line selection + understanding when they are supposed to be strong (which causes them to either sit on gold or over roll).
Best learning streams for me are Dishsoap and Robinsongz. Use @TFT_Academy as a default if you need help.
• • •
Missing some Tweet in this thread? You can try to
force a refresh
I'm NA Rank 7 (1550 LP) at @TFT and this thread will teach you how to improve and climb the ladder (no matter the patch). Focus on things you can control:
1. Line Selection (Play a good comp) 2. When to level / Roll + Why 3. How to position
1. Line Selection
Pick your comp early so you can start committing towards items, units, and augments for it. Ideally, you want:
1. Uncontested if reroll, 2-way contest if 4-cost carry 2. A-Tier or S-Tier (you can use any TFT comp website -- I use TFT Academy and Blitz).
For 99% of people, doesn't matter if it's contested. Even GM+ players contest lines from bad spots, so what hope do players below that have? This means:
1. Scouting is not worth yr time b/c it's too hard to read people. 2. Do you even know what you're looking for when you scout?
Just hit 1000 LP on this patch and wanted to update the comps you can play. I think you can force these four comps every single game. Notes on the comps below in thread. Only warning is if you choose to play the Kog comp, you might fall asleep before the game ends.
1. Kali/Fiora -- default fast 8 AD comp. You need A LOT of gold to hit and get stuck on 8 for whole game often. Always play Briar over neeko, Camille over Jax, and Morg over Zil (zil comes back at 9). You can itemize Briar 1 and win streak stage 4.
2. Ryze/Nami -- default fast 8 AP comp. Also needs A LOT of gold. Can play vertical 6 portal to help transition (or go 8 if you find spat). Always play Yuumi over Vex. Diana over Taric at 9 (if you have yuumi). Xerath is 9th unit.
How to Hit Masters in TFT Set 11 (easy-mode guide). I'm 1700 Rank 5 peak this set, and I'm going to teach you how to climb. Here are three comps you play every single game from every single spot using the same tempo: Get to level 8 with ~50 gold and then roll.
This set, the way to climb is to have a game plan for level 8. The above boards are what you'll be able to hit on average. Final winning boards are below in thread.
I listed only a few items because you should be slamming everything but the essentials (shred + 1 anti-healing).
I can't emphasize enough how important it is for you to just slam items until you get better at the game. Blue Buff is better on Syndra and lot of guides will list that, but it tricks you into not slamming Shojin, which is WAY more likely tempo for a normal game. Just make items!
Here's my guide for @TFT Set 7 (which is very fun!!). For those who don't know, I'm a peak Rank 1 and regular Challenger player. Here are some comps you can play every game, how to play them, and how to play TFT more generally (when to level, etc):
And more four comps + some notes on each of the 8 comps:
1. (from above) Xayah -- 4 swift is very good, but you can go 6 with shyv. win con is 9 and shyv2 over idas.
2. ezreal/leona reroll -- roll at 5. karma/taric dont matter as much. win con is shi oh yu at 8 + bard9.
3. diana loves sin spat (olaf becomes carry) or scalescorn spats to be able to move and drop things. either diana3 -> pyke2 win con, or sin olaf3.
4. ao shin -- super capped board. would not recommend unless you know what you're doing/super highroll.
After ~6 years @riotgames, this Friday is going to be my last day -- exactly one day after PLAYERS drops!
Eternally grateful for the friends I've met here. There are too many to list and I don't want to offend anyone, so just assume I'm talking about you. Bye forever.
I'll be taking some time to myself over the next month or two to focus on my writing, @TFT (I can play in tournaments now 👀 ), and other life things.
DMs are open if you want to chat in the interim and have ideas for a writer/producer who has made a TV show. ❤️
Not sure if I'll come back to esports writing, so thank you for spending time with my work. It opened a lot of doors for me, and I wish we could have devoted more resources into giving you even more.
Thread on HOW TO GET BETTER AT @TFT! This is an update on my old guide tailored to Set6. I'm Top 20 Challenger, and the rest of the top players are familiar faces because we carry these fundamentals to every new set:
1. When to level / roll + why 2. How to position
Things you can control EVERY game: when you level + when you roll + how you position your board
Things you CAN'T control: augments offered + units in shop + items offered
I'm going to talk about how to maximize the former and how to mitigate/play around the latter
These 4 comps aren't S-tier THIS patch, but they'll all be fairly meta resistant, and if you learn all 4, you can branch out from there. They also don't rely on 5-cost carries like some of the current S-tier comps.
Don't worry about perfect items! Just make w/e items early!