

































Still taking notes & pics but putting this on pause for now... will catch up when the talk ends! Typing fast on mobile is hard!

Re: the last slide/picture, they believe the value of the game came, at least in part, from adapting to continuously-changing content. So this continued in Splatoon 2 as well.








They hadn't originally planned on changing the game so much over time, but were driven to do so by the overwhelming response & support from fans. For example, fans latched on to Squid Sisters way more than imagined!
















Thank you so much.

The end!



Also – the full talk should be available on the GDC Vault at some point soon!
