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Preparing for #GodotAddonJam? Don't forget to join!…

And after you do, read this thread where I share some advices about making plugins for #GodotEngine 🧵👇
Let's start with Controls. Godot Editor is built using the same exact control nodes that you know and love from creating GUIs for your projects. You can do a lot with the UI of the editor if you are comfortable with controls. Editor is mostly containers, so practice those.
In case you need a refresher on building UI in Godot, the official docs have a pretty good set of articles…

And if you need a great example of plugin UI done right, that would be Dialogic by @Coppola_Emilio of course!…
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