Discover and read the best of Twitter Threads about #LegendOfZeldaTriForceTriFurious

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Seems to me that in order to adapt a beloved IP like, sayyyyy, a video game, you need to start with a simple question- what do fans love about this character? What do they love about this world? What FEELING does this game give them? How can we strive to create that feeling?
This means thoughtfully and deeply mining the emotions associated with that game, favorite moments, the design, the MUSIC, the common experiences everyone has had with this game, common frustrations with the game, it’s history, learning to speak the LANGUAGE of that fan community
You do this by getting a team, and team leadership, that’s immersed in these feelings, that had strong personal love and nostalgia for that property, an intrinsic sense of what FEELS like the IP they know and love, what lived up to & what violates its promise
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