Discover and read the best of Twitter Threads about #Lootboxes

Most recents (4)

My critical review of the literature on #lootboxes, problem gambling, and problem gaming is now available. Short version: the vast majority of this “research” is borderline junk science. papers.ssrn.com/sol3/papers.cf… Here's longer version in 2 threads:
In 2017, the Battlefront II controversy brought widespread attention to loot boxes—randomized digital rewards sometimes paid for using real money. Ever since, academics have been jumping on the bandwagon to show a relationship between loot boxes and problem behavior.
This emerging literature has been cited widely in the media and used by policymakers to propose a range of regulations on the use and marketing of loot box mechanics.
Read 25 tweets
⚠️Today we are publishing a report on how the gaming industry exploits consumers using lootboxes

20 organizations in 18 European countries are joining us and call for better regulation of video games. 🎮

forbrukerradet.no/siste-nytt/loo…

#lootbox #gaming #darkpatterns #deceptivedesign
We have identified many problematic practices in an industry that is larger than Hollywood, and expected to grow massively in the years to come.

We need make gaming a safer & better experience for everyone.

Issues outlined below🧵
#lootboxes #lootbox #gaming Text: Dangers in gaming. Th...
Problem 1: Manipulative and deceptive practices are prevalent in digital environments, and are employed to make you spend more money on the game, and to keep you playing.

#lootboxes #deceptivedesign #darkpatterns #lootbox Image
Read 31 tweets
🧵 Here's a short article published last year discussing some of the policy implications of the debate about #lootboxes in gaming. Basically, the case for regulation is non-existent, even setting aside the rights issues involved. papers.ssrn.com/sol3/papers.cf…
The burden of proof is on regulators to show that (1) loot boxes cause serious harm, (2) the game industry can't deal with that harm on its own, and (3) regulation won't produce more costs than benefits, and/or unintended consequences.
None of the three points has yet been demonstrated, and in fact, the evidence points the other way. Only (1) is even being studied, and most of the papers about it are little more than politically-motivated junk science.
Read 5 tweets
Transmission Start #Lootcrates and #Lootboxes
The reason Gameindustri is in the state it is in, is because of EA and Disney and Sony (Lastation)
For Yoko Taro with the Help of Pixiv defeated Star Wars in the most important game franchise the game had, and for all that success (3 months) -
Read 30 tweets

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