Discover and read the best of Twitter Threads about #Machinima

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#Machinima has its roots in the early cracker and demoscene - stunters who'd use the games' sprites to create splashscreen animations in tribute to their prowess.

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As highly customizable games like Doom hit the market, the scene intensified, excited by the prospect of actual feature film production on the cheap, assisted by game-engines.

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Pioneers like Hugh Hancock stretched the realm of possibility with incredible and heroic efforts, but Hugh died before he could see his vision bear fruit - today, major studios use game engines to animate movies and shorts all the time.

gamasutra.com/view/news/3144…

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