Discover and read the best of Twitter Threads about #NarraScope

Most recents (6)

Acknowledging emerging tech that opens new possibilities: text to speech, style transfer, automated animation #Narrascope
Q: how can procedural narrative hide that it is made of consistent blocks? A: vary form as well as content; don’t show the same template blocks too often; make use of player buy-in.
Q: how does procedural narrative handle Chekhov’s gun, foreshadowing? Several answers here; one argument was that in interactive narrative it’s okay to foreshadow that an option exists because you’re framing player choice... even if the player does not fire the gun. #NarraScope
Read 5 tweets
Livetweeting Making Horror: Hacking the Brain in Games – Ian Thomas. #NarraScope
Horror is not in the game. It's in the player's mind. You can work with how human brain are hardwired - extrapolation, storytelling, imposing patterns. #NarraScope
You hear scuttling in multiple sources and then an alien drops down. What has actually happened has been a series of sound effects followed by the alien. But the player's brain makes a story about the alien in the air vents. #NarraScope
Read 32 tweets
Livetweeting Engineering Empathy: Getting the player to care, by Dave Gilbert of @WadjetEyeGames. #NarraScope
Example from TechnoBabylon: there was a (later cut) scene that should have been very emotional (stopping a suicide) but no one cared. Not the devs, not the playtesters. Why? #NarraScope
It was because we didn't know the person. We didn't care about them , we didn't have empathy. The scene fell flat. #NarraScope
Read 32 tweets
#Narrascope Katherine Morayati on how to write IF like a pop song — starting with how music production compares with cinema production
#NarraScope strong pitch from Katherine on how formula and structure are worth studying as part of the core of our craft
Thinking about classic song feature structures and how an interactive structure can yield those patterns in each individual play through. #NarraScope
Read 7 tweets
At the Telltale tool talk, where Zac Litton and Carl Muckenhoupt are speaking about tooling, including challenges to visualising a dialogue with 15K lines #narrascope
#narrascope “a lot of our tool philosophy was... about getting us quickly to the 70% point, and then we could polish and edit”
#narrascope being able to edit the story extensively was critical, without committing early to motion capture or VO that couldn’t be replaced cheaply
Read 11 tweets
At the talk by @catacalypto: Writing Within The Lines: Designing IF Without Scope Creep #Narrascope
"Scope creep comes for everyone...." #Narrascope
What is scope creep?

"The tendency for projects of any size to accumulate inessential features over the course of development, progressively expanding the scope."

Keywords: "inessential" and "progressively" #Narrascope
Read 34 tweets

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