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Since we discussed isometric games in a previous post, let's briefly mention one of the big #devs of this style: Chis Sawyer.

Most retro gamers think Chris' first isometric game was Transport Tycoon, but his journey started 10 years before.

So, let's dive in!

[1/15] 🧵...
In 1984, Chris programmed QOGO.

QOGO was a clone of the popular arcade game #QBert that ran on the Memotech computer.

QBert is one of the most popular arcade games to carry the isometric look. If you are a retro gamer, you probably played (or at least heard of) QBert.

[2/15]
Now, we mortals usually coded for these machines using some sort of BASIC. But we have to remember that BASIC is an interpreted language, meaning every high-level BASIC command needs to be translated to low-level machine code.

And for 8-bit machines, that means *slow*!

[3/15] Memotech MTX computer
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