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I've recently updated my #VFXGraph additions package with a few new features.

#realtimeVFX #unity3d

🔗: github.com/peeweek/net.pe…

1) Navigator panel that enables searching the graph for nodes, events, blocks and/or contexts.
2) Advanced VFX Event Tester that enables setting up and saving pre-configured test environments for sending events (and Event Attributes)
3) Last but not least (this is a wanted one), two new C# Spawn Blocks that help handling multiple events sent at the same frame. Burst Multiplex FIFO and Rate Multiplex FIFO : Not the panacea, as it doesnt't scale with large amounts of events, but helps for simple cases.
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