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After months of intermittent writing, I've finished a less-than-brief guide to #TTRPG layout and "the grid."

Layout design is game design. Anyone can learn it. It's fun, rewarding, and not that hard if you know the basics. Grab your torches... 1/x

theexplorersco.com/home/2019/7/20…
While others start with the final product: layout, my Aspergers brain is very particular about the process, more specifically, the esoteric lore of "the grid."

It's user-friendly, makes complicated layouts easy, and acts like a haste spell on your workflow. Picture from the Explorers ...
When you master the grid, you can apply other best practices with ease. I don't prescribe to the idea of there being only "one way" to do something. But I do believe others have found a way to do things very well.

3/x ImageImageImage
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