Discover and read the best of Twitter Threads about #brender

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Done with this. Kept it as just a driveable brushwork, and as much texture details as poss. Also enabled shading to help define the geometry. And swap wheel textures upon acceleration. Might be surpising, it's not easy with #Carmageddon.
#DOSgaming #retrogaming #modding #IonFury Image
To make things easier; I translated the gradients from the Ion Fury palette to arbitrarily selected ranges in the C1 palette (ouch my eyes). Then used a custom #BRender shadetable to assign new gradients (i.e. red, grey, yellow) to these ranges (and enable shading). Image
Had to resort to a complicated setup of intersecting planes moving along the rear suspension to try and fake the wheel texture swap as the car accelerates. Image
Read 4 tweets
Default #Carmageddon 2 24bit to 16bit (#BRender RGB565 pixelmap) texture conversion VS dithered RGB565. While it's ok in original 640x480, the dithering pattern becomes too annoying in hires. Should give it another try with noise rather than pattern diffusion. ImageImageImageImage
The impact is most noticeable on the door and the rear bumper. IMO the textures are too small anyway to take advantage of the effect.
Also tried enabling #BRender dynamic dithering on those material (while disabling map interpolation) but as expected it didn't work in Glide mode.
Installed good old Photoshop 7 to be able to use Graphest DepthDither, great plugin! Image
Read 4 tweets
Today's #screenshotsaturday, three custom effects with @samlittlewood's #BRender blendtables in #Carmageddon: inverting colors, a flame, and b/w filter. It can also work with car materials but then it's kinda buggy.

#gamedev #gamehistory #dosgaming #retrogaming
Zooming in a little.
Using a custom blendtable for the flame makes it translucent alright but respects its colors (instead of simply blending 50% or so with the colors behind). ImageImageImage
Illustrating just a little further. Image
Read 3 tweets
Some #BRender graphics engine titles, first for #DOSgaming
Privateer2, Carmageddon, Motor Mash ImageImageImage
Some more for DOS
FX Fighter, Queen the eYe, Alien Odyssey ImageImageImage
And then for #WindowsGaming #retrogaming
Croc, 3D Movie Maker, I-War: Defiance, Carmageddon 2 ImageImageImageImage
Read 7 tweets
Testing more #BRender stuff. VR Baseball sadly not a BRender title after all. Synthonics VRX Viewer is, though. ImageImageImage
(too lazy to reinstall a win9x VM so used the one on my old iBook)
Another virtual reality project based on BRender was Hasbro's Toaster VR archive.org/stream/EDGE.N0… Image
Read 4 tweets

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