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Ok so weapons and skill, or why all weapons in a #ttrpg should deal the same damage... The thread!

*gets coffee before that, this will be a long one*
I will be talking about this a BOTH a ttrpg designer but also as a martial artist.

All weapons are made for one purpose: To wound and kill. That's about it. They are tools who depend on the capability of the user itself.

Some weapons are easier to learn, some aren't.
All in all I would say that you could become somewhat proficient enough with all weapons to effectively use them in combat in a few months.
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