Discover and read the best of Twitter Threads about #cvs2

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For your viewing pleasure, here is every single frame of Akuma/Gouki's special intro from the Capcom vs SNK games, presented frame by frame at 8x size.

First, the animation in full!

(A thread...)
#PixelArt #SpriteArt #Akuma #豪鬼 #CVS2
Right off the bat, Frame 1/18 is quite unusual! Akuma/Gouki is dropping from the sky so he's drawn much smaller in this first frame, to convey distance. I can't recall any other instances of an in-game Capcom Fighting Game sprite playing with size/distance like this!
In Frame 2/18 he's at regular in-game size. Such an amazing anticipation pose! Arm rearing back ready to unleash hell. Front arm adding to the torque covering half the face. One glowing eye exposed. And those perfectly flat side view legs! Those feet! Love it!
Read 28 tweets
Maki Genryusai (源柳斉 真紀) debuted in Final Fight 2 for the Super Famicom in 1993. She is a 38th generation practioner of Bushin-Ryū ninjitsu (also mastered by her good friend Guy). Her father is the current leader of the Bushin ninja clan and her older sister is Guy's fiance.
Maki used to lead a motorcycle gang when she was a student, but stays out of trouble these days. Her rough, charming personality shines through beautifully in her sprite animations in Capcom vs SNK 2. I think her CVS2 sprite is one of the apexes of the medium!
#SpriteArt #CVS2
Read 7 tweets
Quick experiment to see what Ryu's SF3 sprite (left) would look like if it had been optimized for square pixels from the beginning (right).
#SpriteArt #PixelArt Image
Now he could be in Capcom vs SNK!
#CVS2 Image
Once more with #SCANLINES woohoo! I feel the Third Strike Sprite actually benefits from scanlines more than the CVS sprite! Something about the way the colors are laid out. It's more painterly, less sharp than the CVS sprite! Image
Read 3 tweets
Today I learned that normal people DON'T live with a constant stream of cinematic anime ass light flares.
I've had astigmatism my whole life and this is blowing my mind. That image to the left is simply how lights look to me all the time. It's making me wonder how it affects artists, especially FX animators! I bet you can tell who has astigmatism based on how they draw lights!
For instance, the classic Sailor Moon transformation sequence? I bet whoever animated this had astigmatism.
Read 20 tweets

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