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@DefinaFinance #Defina 🎮刚刚结束了第二轮beta,由于是全角色开放内测+自动战斗,所以集换卡牌和战斗体验方面无法给出特别有参考性的意见,但可以从游戏设计角度聊聊本次更新的几点内容。🧵
1/ 美术表现可圈可点,发挥了其作为二次元Gamefi风格化龙头的优势,45°top-down视角的模型自动战斗观赏性已经远高于其他卡牌游戏,还在第一次beta的基础上优化了战斗表现,角色大招释放从3D建模转原画的动画设计超帅,有一说一比DNF的技能动画还好看。(虽然摄像机频繁越轴,不知道是不是跟P5学的)
2/ 接着聊ACG的前景,崩3原神在国内跑出来的原因就是风格化+技术,当时国内还没有人真正吃透二次元,都是对日漫的拙劣模仿,鹰角和碧蓝航线只是有幸沾边,只有米忽悠真正做到了从角色设计、画面表现和战斗体验能全方位比肩日本ACG。该风格目前在gamefi领域defina至少已经拔得头筹。
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