Discover and read the best of Twitter Threads about #mamg23

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[1] #Pentiment, the 2022 game by @Obsidian, is set in the fictional town of Tassing, home to Kiersau Abbey and tracks the story of an illuminator named Andreas Maler from 1518 to about 1543, during the tumultuous spread of Reformation ideals across Upper Bavaria. #MAMG23 Cover of 2022 game Pentiment
[2] Throughout the game are sleep interludes where the player visits Maler’s Memory Palace (MP) to contemplate decisions both made or neglected, and those yet on the horizon. The player visits the imaginary palace in two stages—first by boat, then by maze. Image
[3] To enter the MP, the player must solve a labyrinth. As you maneuver around the maze, you are confronted with questions regarding Maler's relationship with his family and his involvement with the town’s affairs, posed by the very people whose expectations seem to haunt Maler. twitter.com/i/web/status/1…
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How do you incorporate magic & magical elements from historical sources into a #TTRPG - especially when that game is intended to have a pedagogical role?

I'll look at this through the early medieval Lombard laws, which I'm (slowly) adapting into the #LangobardRPG

#MAMG23 1/12 Title page. Black text on a...
Langobard is a #ttrpg where players investigate, resolve, prevent -or commit!- crimes and engage with Lombard socio-legal institutions, as outlined in the Lombard’s first written law-code, the “Edictus Rothari” (which was issued from the palace in Pavia in 643 CE)

#MAMG23 2/12
Magical creatures and things appear in 4 (of 388) of Rothari's laws (& 2 of Liutprand).

A sceptic might assume that magic doesn't exist, and its medieval proponents were simply irrational or being manipulative.

So how do we engage with magic in a historical game?

#MAMG23 3/12 Title: Lombard laws relatin...
Read 12 tweets

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