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Hello fellow imposters! Following @ellraiser and @MothenseMusic's excellent prompt, let's talk about "failure".

As an artist & a human, many of my failures aren't directly related to gamedev, but I'll focus on those that are. [1/25] (yes, it's long. I fail a lot OK?)
Let's begin in 2016. Up until this point I had never considered a career in gamedev a viable option (I still have my doubts 😅) but I'd reached a point where I wanted to do more with my life than play it safe. I asked myself what that was, and the answer: make games! [2/25] Image
At this point I thought I'd suffered enough in life, it was time for some fun! The irony. 🥲 I started planning a point-and-click about an elf on a quest to recover a prized cookie recipe. This project ended when I realized how long it takes to do each character frame. [3/25]
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