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Today's @motionoperators #QuickTip + @origamivfx #ODTools 'Copy Spare Input from Clipboard':

1-Create 1 pt
2-Add some falloff (Noise + Time in this case)
3-Add falloff output as spare input
4-Read the attribute with point() expression

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#houdini #motionGraphics
This is the point() expression that I used:

point(-1, 0, "mops_falloff", 0)

🔴"-1" will read the first spare input of the node.
🟠"0" is the point number index
🟢attribute that you want to read
🔵component index of the attribute, for example one Color (vector) have 3 components Image
In this video we can see how we can use the same thing to control the color of the light this time, just changing the last component value of the point()🙂

Basically we can always read one attribute to control one parameter in #houdini

RT 4 more tips🥰
#motionGraphics #indiedev
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