Discover and read the best of Twitter Threads about #squareenix

Most recents (11)

1/

Let's talk about #Forspoken. Andy played an early copy for 15hrs. & he has a LOT to say. Consider this a mini-review.

*clears throat* Forspoken is a GREAT game & the #ForspokenDemo did an absolute disservice to the final product. I was VERY wrong about this game.

#PS5
2/

Frey & wristband Cuff's banter is endearing at times, & other times it's cringe. Frey screaming "fuck you, bitch!" as she final-blows an enemy is a riot, cause it's comes off as something I would say. But when she constantly repeats, "shit, shit, fuck, shit" it's a bit 🙄.
3/

Cuff quipping 'could you try not to get hit?', channels back-seat gamer vibes that made me feel like my older brother was in the room watching me play. Their relationship is very Eddie Brock/Symbiote as the two have to work together but are always taking shots at one another.
Read 14 tweets
Square Enix (SE) – highlights from results conf call… strap on your boots, this is a doozy 1/10 #SquareEnix
1) Crystal Dynamics/Eidos (CD/E) sale was driven by concerns that the titles cannibalized sales of the rest of the group and so it could improve capital efficiency
2) Sale of CD/E is phase 1, phase 2 is diversification of studio capital structure
Read 11 tweets
new Star Ocean game, Divine Right, has some of the ugliest character models that I've seen in a good long time for AAA gaming

left picture is what it's supposed to look like,
right picture is what we are going to get
#gaming #gamers #starocean #jrpgs #rpgs #japan #SquareEnix
burn it with fire🔥🔥🔥

the left is Raymond Laurence

the right is also Raymond Laurence (just kidding its a chicken)
Read 5 tweets
Delkfutt's Tower, maybe even Sky? Either way, good lord it feels good to FINALLY see some FFXI representation by #SquareEnix

New #FFXI #FF11 locations found in the upcoming Final Fantasy Stranger of Paradise.
Ninja x Malboro
Assassin x Gigas
Read 3 tweets
Hace un año viajé a Japón a cubrir #TokyoGameShow.

Hoy abrí por primera vez en meses una caja de folletos, volantes, catálogos y regalos promocionales varios. Algunos de estudios conocidos, otros más raros.

Acá va un tour por el (hasta ahora) último Tokyo Game Show presencial.
Makuhari Messe es una bestialidad. El salón principal, de 54.000 metros cuadrados, tiene ocho pabellones conectados, donde podés encontrar todos los estudios japoneses (y algunos no japoneses) que alguna vez amaste.

La guía es una SÁBANA.
Los 8 halls están divididos en tres zonas. La del medio es la más cotizada. Ahí están los estudios grandes (#Konami, #Sony, #BandaiNamco, una sección internacional, y el espacio del medio que se reparte entre empresas de telefonía celular y gaming mobile. Acá empieza el show.
Read 33 tweets
Lo de #Microsoft comprando #Sega es como todos los buenos rumores: creíble, pero dudoso.

A simple vista tiene lógica, porque durante años MS estuvo obsesionada con que #Xbox pegue en Japón... y #SquareEnix/#Capcom probablemente sean más caras que #Bethesda. ImageImage
Pero en el mercado japonés actual no tiene sentido.

El gaming hogareño se volvió de nicho. PS4 vendió allá menos de 10 millones en siete años, Switch lleva 15 en menos de cuatro. Ni hablemos de mobile.

MS y Nintendo se aman, ¿quizás permita Sahnics ahí?

Ponele.

PERO: Image
El negocio de Sega va más allá de Sonic/Yakuza/Atlus. En PC tienen Football Manager, que no baja nunca de los más jugados en Steam.

Toda la división de estrategia es exitosa. Juegos baratos para gamers adultos.

Total War, en especial, que vende MUCHO más que Persona o Yakuza. Image
Read 6 tweets
1/ #FinalFantasyVIIRemake, for as excellent as it might turn out, feels like the result of a product that doesn't have an end game plan. Given that we know the first installment of #FF7R barely scratches the surface of the story, but is a "full" AAA experience, concerns me.
2/ At the size of the "chunk" they have chosen for the first installment of #FF7R, how many more #games are required to tell the entirety of the #FF7 story? 8? 10? 12? Are they going to skip insignificant story bits as time goes on? We haven't been given the outline.
3/ From a project management standpoint, it's clear to me that @SquareEnix decided very little beyond this first episode. Because if they did, the required work to complete multiple AAA #FF7 #games, at this rate, is beyond the lifespan of the #PS5 alone.
Read 5 tweets
Inicio un hilo en el que iré incluyendo los videojuegos que vaya terminando este año 2020. Seguramente haya muchos que habré comenzado el año anterior, e incluso antes, pero lo importante es cuando se termina. ✌️

¡Vamos allá! 🎮🎮🎮
World of Illusion - Mega Drive Mini

Lanzado en 1992 para la consola de #SEGA, este cartucho de #MegaDrive fue probablemente el primer videojuego cooperativo que jugué en mi vida. Y qué mejor forma de comenzar el año rejugándolo y recordando viejos momentos de mi infancia. 🙂 Image
Luigi's Mansion - Nintendo 3DS

Original de #GameCube en 2001, #Nintendo nos sorprendería con una subsaga del universo #Mario que introduce nuevas mecánicas fuera de las plataformas. La verdad es que lo he disfrutado mucho y con ganas de continuar la saga. 😌 Image
Read 125 tweets
Fiz um 3D do Crono no Blender 2.80 e as roupas eu fiz no Marvelous Designer 8, que é um programa pra ser alfaiate 3D <3 rsrs
#blender #blender3d #b3d #marvelousdesigner #chronotrigger #SquareEnix
Coloquei aqui uns detalhes do modelo. Dá pra ver melhor as texturas da roupinha e das partes de metal. Eu gosto mt que a espada reflete que nem espelho :) ImageImageImageImage
Essa primeira imagem é a configuração das luzes. Além das luzes dos lados eu gosto de colocar uma atrás pra dar um pouco de volume na contra luz do bonequinho. A segunda imagem é um teste com outro shader que eu acabei gostando : ) ImageImage
Read 5 tweets
Burnout 2 : Point of Impact
Nintendo GameCube (2003)
Un jeu de course où l’on roule à grande vitesse sur des axes urbains en évitant le plus grand nombre de véhicules.
Si vous voulez une anecdote personnelle concernant ce jeu, ça se passe sur Instagram :
instagram.com/p/By28_ofos6M/ Image
VR Ping Pong
PlayStation 4 (2017)
Un jeu de simulation de Ping Pong en réalité virtuelle proposant 4 modes : Pratique, Solo, Tournament et Arcade.
instagram.com/p/By5dpVOI64q/
#1Jour1Jeu #PlayStation #VR #VRPingPong #PingPong #PSVR Image
Darkest Dungeon : Ancestral Edition
Nintendo Switch (2018)
Un mix de RPG et dungeon crawler dans un univers dark fantasy très sombre et à la difficulté élevée, où l’on doit gérer le niveau de stress des héros, leur mort étant définitive.
instagram.com/p/By8I5iJIqYv/
#1Jour1Jeu #Switch Image
Read 199 tweets
Each year the video game industry descends on LA for #E3 (The Electronic Entertainment Expo) to showcase the latest and greatest in interactive entertainment. And each year I do a statistical breakdown of the trends in gameplay mechanics. 2019 is my 5th year doing this analysis.
It’s no secret the gaming industry is laser focused on creating experiences that center violent combat. But engaging with a gameworld from behind the barrel of a gun or blade of a sword is extremely limiting. This is why my stats sort titles into combat and non-combat categories.
#E32019 started with the Electronic Arts press event. #EA only showcased 6 games. 50% of those were combat focused. Of the other 3 titles, 2 were annual sports franchise updates and 1 was a new DLC for the Sims 4. (I didn’t include Anthem because no footage was shown onstage).
Read 34 tweets

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