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🎮📺 SSBM Tidbit Thread 🎮📺
Where I'll be posting some of the random interesting things I've learned over the years playing this crazy game (Super Smash Bros Melee for the Nintendo Gamecube). Hope you discover something new, read citations for full details. RTs appreciated #ssbm
Some abbreviations just in case (more: smashboards.com/threads/terms-…)

10f=10frames
f3=frame3
wd=wavedash
sh=shorthop
cg=chaingrab
di=directional influence
a/sdi=auto/smash di
ff=fastfall
jc=jumpcancel
fc=floatcancel
ac=autocancel
nil=no impact land
oos=out of shield
gua=get up attack
💧Dropping Items When Hit
The formula that determines this is complicated, but roughly:

(DMG/60)*100 = % chance of drop

(where DMG=damage of the attack you are hit by)

You cannot drop an item if being hit with a cape attack, or if you're frozen.

[reddit.com/r/SSBM/comment…]
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