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Since my last experiment with #LeapMotion connected on #OculusQuest, streaming usb data to PC to get hands through WebSocket, #Oculus have opened their Hand API. So I was thinking about doing other things with this configuration.
I have enhanced a little the mount, by using 3D printing and some scratch as you can see in the image below. Pretty easy to mount/unmount the leap on quest, but difficult to position it exactly the way I want...
I was thinking about using the leap in UVC mode to access image data directly on the Quest. To save time, I have used a Unity Asset : USB Camera for Unity Android from Chaosikaros, and after some #OpenGL / FBO problems, I was able to access the YUY2 image interpretation.
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