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Please support and normalize smaller games with less content.
If we normalise shorter games, the financial risk goes down for smaller teams. Crunch lessens and games become more polished.

I propose "weekender" games as a genre. A game that entertains you for one weekend.
If you take the amount of hours of fun you had and divide it by the man hours (I hate that term) to make it, you get an interesting stat.

How many games do you think really score high?
We enjoy a movie that takes 2 hours to watch. Why not games?

So, going forward I propose you ask Steam and Unreal playforms to supply the weekender tag.

Anyone whining about how short a game is, remind them it is how sweet it is, not the length.

Lets make fun experiences.
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