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We’ve discussed the lore behind Hell Knights. But what are they mechanically?
They are a prestige class - you have to meet a number of requirements: be lawful, have a base attack bonus of at least +5, intimidation 5 and knowledge (planes) 2, proficient with heavy armor and slay
a devil with Hit Dice greater than yours (should be witnessed by Hellknight). Easiest way is to take Armiger archetype for a Fighter - it puts you on the path to become a Hell Knight with some straightforward features (like additional skill points for Intimidate and Knowledge).
What becoming a Hell Knight will give you? Oh, some nifty bonuses.
Your first bonuses can be described as “paladin of the law” (“bureaucratic paladin” of sorts). One of your first level abilities, Smite Chaos, functions like paladin’s Smite Evil,
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