Kostas Anagnostou Profile picture
Lead Rendering Engineer @WeArePlayground working on @Fable. DMs open for graphics questions or mentoring people who want to get in the industry. Views my own.

Feb 7, 2019, 5 tweets

A few interesting posts on the Eidos website (thread):

Deferred+: next-gen culling and rendering for dawn engine eidosmontreal.com/en/news/deferr…

Depth proxy transparency rendering eidosmontreal.com/en/news/depth-…

Hitman ocean technology eidosmontreal.com/en/news/hitman…

Real-time fluid simulation in Shadow of the Tomb Raider eidosmontreal.com/en/news/fluid-…

The Rendering Techniques Of Deus Ex And Tomb Raider eidosmontreal.com/en/news/the-re…

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