Patrick McKenzie Profile picture
I work for the Internet and am an advisor to @stripe. These are my personal opinions unless otherwise noted.

Oct 3, 2020, 7 tweets

If you enjoy action roguelikes at all, Hades is, oh my Greek gods, a work of art. Beautiful, well-acted and voiced, with intriguing progression mechanics, and a satisfying just-one-more-run core game loop.

Also its fascinating that we're still telling new stories about the Greek gods, isn't it? And that they can be really good stories.

Trust me, you might never have had a hole in your life for millennial ironic California dude surfer Poseidon but he's amazing.

This has thoroughly eaten a weekend and the *sheer depth* of the game is so amazing. The self-referential in game nods to the power increase happening both via stats and skill. How some powers essentially transform it into a different game instantly. The tradeoffs in builds.

I got to the end (?) boss, got him to 2% health then died, and on a later undistinguished run found an artifact which makes health, the scarcest resource in the game, unscarce.

A plot immediately developed in my mind and I executed on it, and I’m saved before boss.

Waiting to put the kids to bed. “Daddy is about to face tank a laser while laughing maniacally because the boons of Ares mean that it will hurt the other guy more than it will me, while I heal rapidly through basic autoattack. Sweet dreams!”

Many games cater to power fantasies but few of them go with “I mean, you’re literally an immortal demigod. Of course your power scaling curve is ridiculous on every play through.”

Report: face tanking a Greek god not advisable.

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