Amin Montazeri โžฒ Profile picture
โžฅ A guy who design levels for FUN! ๐Ÿ”ฅ โ— Only tweet about #LevelDesign โ— #Architecture graduate โ— All opinions are my own!

Apr 18, 2021, 11 tweets

๐Ÿ”ธ๐–๐š๐ง๐ง๐š ๐ซ๐ž๐š๐œ๐ก ๐ญ๐จ ๐€๐ง๐ญ๐ข-๐œ๐š๐ฆ๐ฉ ๐ฅ๐š๐ฒ๐จ๐ฎ๐ญ? ๐Ÿค”

If YES>>> Follow these 10 steps:

(โš ๏ธNote: most of these tips are fit to #multiplayer games (like COD or CS), not singleplayer ones!)
#leveldesign #gamedev #CallofDuty #CSGO

๐Ÿ”ธ Step 02:
More entrances are always not good!

๐Ÿ”ธ Step 03:
Block unfair lines of sight

๐Ÿ”ธ Step 04:
Little change but many improvements!

๐Ÿ”ธ Step 05:
Turn camp spots into opportunity!

๐Ÿ”ธ Step 06:
Make players more unpredictable!

๐Ÿ”ธ Step 07:
Donโ€™t face players with many angles!

๐Ÿ”ธ Step 08:
Define every entrance of your blockout

๐Ÿ”ธ Step 09:
Be aware of HALF covers!

๐Ÿ”ธ Step 10:
Can be completed by your feedback! :)

๐Ÿ”ธ All-in-one image:
(Hope it's gonna be a useful content for LDs ๐Ÿ˜‰)

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