I explained why this shit happens in my review of Indiana Jones and the Dial of Destiny.
It ain't for artistic reasons.
The reason they use CGI for things that don't need to be CGI is so they can change them at any point in post production when executives inevitably demand changes based on market research or the censorship laws of other countries.
You ever wonder why blood spurts are always CGI now, even though practical squibs have been around for decades and look much better? It's so they can just rerender the scene without blood when they need to get past censors in the overseas market.
It's also why they shoot movies the way they do now.
Modern movies are shot "for coverage", meaning they get as many angles as possible so they always have something to cut away to when they have to remove something or add in a pickup shot later.
Have you ever watched a scene in a movie and wondered why it suddenly cuts to a random reaction shot that doesn't add anything? It's because they cut something out and had to cut away to something else for a second so you wouldn't see a jump-cut.
This is also the reason why cinematography sucks in big movies now. You need a bunch of close-ups and inserts just for cutaway material to cover up jump cuts, and because you have to shoot this way, you can't plan out long shots with complex blocking and staging. twitter.com/i/web/status/1…
You can't even light things creatively because if they decide to change it, the shadows need to match.
There's a greenscreen shot in Cruella where, if you brighten it, you can see how flat the lighting is. They probably didn't know what the background would be when they shot it.
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