❗️Follow and retweet this thread to celebrate the 31st anniversary of @HIDEO_KOJIMA_EN's METAL GEAR with 31 pieces of never before seen nano-machine-infused-artwork.

Tune in every day for new updates. Some surprises along the way...

Join me with hastag #METALGEAR31st
DAY 1 of #METALGEAR31st

There’s many beautiful+insane+iconic images to come...but I want to start with this piece by Nick Foreman.

The bond we formed via mechs reinforced that we should be loud w/ our love of this franchise as we may find friends & collaborators in the process. Image
DAY 2 of #METALGEAR31st

The impeccable @eddiedelrio_art helped me bring the “Gas Mask Samurai” to life in KONG.

Cyborg Ninja & the Gekkos are two of the most iconic Hideo Kojima + Yoji Shinkawa designs. I wanted to see their potential in the same frame. Wish I could say more... Image
DAY 3 of #METALGEAR31st

@BenMauro993 created this for me and I have a good feeling he’s a dude I’ll be working with for the rest of my career.

One aspect of Metal Gear that’s important for me to translate onscreen is the blending of horror imagery with stylized magical realism. Image
DAY 4 of #METALGEAR31st

Dennis Chan was one of my art assassins on KONG.

MGS is about the “cycle of pain” so we created a diptych to visually represent history repeating.

Can’t wait for you to see my approach to the dense past & present timeline of this world.

Zoom in. Enjoy Image
Day 5 of #MetalGear31st

I worked with the legend @mr_werewolf_art on KONG. He doesn’t do freelance work anymore but we’ve become friends and I convinced him to contribute ‘mood art’ to this project. I truly felt the world needed to see his heavy atmospheric style + Metal Gear. Image
DAY 6 of #METALGEAR31st

I found @c780162’s beautiful speed paintings and reached out to collaborate.

Metal Gear is unique for the sorrow & loss you feel while “winning”. The death of Sniper Wolf rocked me when I first experienced it. I wanted to capture that melancholy victory. Image
DAY 7 of #METALGEAR31st

@maciejkuciara was a huge part of cracking the code on the 8-bit-tribal-villager-war-paint in KONG.

This piece explores visualizing active-camouflage + integration into an environment.

He nails the badass elation of stalking & the tension being stalked. Image
DAY 8 of #METALGEAR31st

Ignacio Lazcano helped me nail the design of Marlow’s boat in KONG.

artstation.com/neisbeis

He regularly helped me flesh out early concepts and he’s one of my go-to people.

I wanted him to play with one of the most iconic scenes in Metal Gear history Image
DAY 9 of #METALGEAR31st

Joe Peterson is an artist I met specifically for this project and he is A+

Enjoy

NOTE: This artwork is NOT in any way representative of casting nor wishlist casting. It’s a common practice for artists to use actors in key frames. Nothing more than that. Image
DAY 10 of #METALGEARSOLID31st

How most people feel after comic con...

“Neither truly alive, nor truly dead, an undying shadow, in a world of lights. Now, in front of you, I can finally die”

This @BenMauro993 art is an exploration of Cyborg Ninja’s trapped & tortured nature. Image
DAY 11 of #METALGEAR31st

@c780162 was known for his MGS1 speed-paintings, but I worked with him to apply his stunning style to the realm of MGS3.

The tragic relationship that occurrs between Naked Snake and The Boss is one of the most potent in the series.

Loyalty to the end. Image
DAY 12 of #METALGEAR31st

Another piece by the impeccable Jakub Rozalski (@mr_werewolf_art)

This is one my favorite pieces of art (much more than 31 days worth) that I created while working on the script.

The relationship between tech and human nature is important to this film. Image
DAY 13 of #METALGEAR31st

Here’s another gem by @eddiedelrio_art that introduces (and remixes) a few elements from the vastly underrated PSP games.

Portable Ops and Peace Walker are two of my favorite stories in the franchise and I couldn’t help but explore them visually. Image
DAY 14 of #METALGEAR31st

@c780162 captures the tragedy of The Boss.

Standing in that field until you realize that YOU must pull the trigger is @HIDEO_KOJIMA_EN at his finest.

Flowers shifting color + stylisized moments of magic realism are elements to embrace rather than fear. Image
DAY 15 of #METALGEAR31st

If you know anything about me as a filmmaker... it’s how much i love shooting during magic hour.

So I couldn’t resist having @Kilo_Three make this gorgeous shot of Rex during sunset.

Accurately bringing the MGS designs to life is one of my goals. Image
DAY 16 of #METALGEAR31st

It’s not over yet!

I haven’t focused much on our friend Revolver Ocelot, but as we know he’s one of the main pillars of the franchise.

@c780162 created this lovely piece of Shalashaska.

Such a fun character to write for. So ripe for amazing casting. Image
DAY 17 of #METALGEAR31st

Another great piece by Nick Foreman (@Kilo_Three)

I wanted to see REX out of the hanger and in action.

I love the idea of characters using Metal Gear as more than a walking tank, but instead also using it as a symbol for the times we live in. Image
DAY 18 of #METALGEAR31st

Today you get a pair of frames by @BenMauro993, which means you technically get 32 pieces of art!

Snake and Ninja in a ROCKY face off.

“Now we can fight as warriors. Hand-to-hand, it is the basis of all combat. Only a fool trusts his life to a weapon” ImageImage
DAY 19 of #METALGEAR31st

Artwork by @jamesharveytm

Hal “Otacon” Emmerich

I can’t understate the importance of Otacon in this franchise. In many ways he was a reflection of us, the player.

More importantly... he was a conduit to growth and pathos for Snake. Image
DAY 20 of #METALGEAR31st

I worked with Form Language Studio on KONG. These guys always deliver.

This beautiful photobash inspired by Walker Gear is an exploration of if bipedal technology proliferated into other countries earlier in history with their own spin on the design. Image
DAY 21 of #METALGEAR31st

By the maestro @DennisChanArt.

Metal Gear is full of what I call “military surrealism”. It’s a delicate balance between horror-inspired-supernatural (nanomachines) & manga-stylized-magical-realism.

I wanted to explore and capture these odder moments. Image
DAY 22 of #METALGEAR31st

Many people ask if I’m adapting a specific game and they usually assume MGS1 or 3.

I think the original MSX games are also crucial to understanding the lore so I wanted visually experiment.

@c780162 explored Big Boss and Snake in a remixed scenario. Image
DAY 23 of #METALGEAR31st

Another by the great Ignacio Lazcano featuring a young Ocelot.

There’s a fine line in the Metal Gear universe between the extremely grounded and the extremely heightened.

The alt-tech employed by @HIDEO_KOJIMA_EN is a filmmakers dream to play with. Image
❗️We’re entering the FINAL WEEK of #METALGEAR31st❗️

I have a special message from someone we haven’t heard from in a while...

As a teen, it was as if she showed up in MGS1 and sent me a love letter. It was bullet, straight from her gun to my heart.

Thank you @TasiaValenza
DAY 24 of #METALGEAR31st

In honor of today’s codec transmission, I have one more piece capturing the iconic Sniper Wolf.

@eddiedelrio_art blew me away with here.

I wanted to explore pushing the magic realism and stylization. Letting her be the bloody, wounded angel she was. Image
DAY 25 of #METALGEAR31st

@DennisChanArt’s diptych to visualize the cycle of pain passed down from Big Boss To Snake + repetition of war + the progress of tech.

“Whoever wins the battle does not end. The loser is set free from the battlefield, while the winner must remain there" Image
DAY 26 of #METALGEAR31st

By @eddiedelrio_art

The design of the Scarabs are another uniquely original Kojima / Shinkawa achievement and I wanted to capture their unsettling swarm.

Their presence after the exhaustive brutality of the microwave-corridor has always stayed with me. Image
DAY 27 of #METALGEAR31st

I worked w/ @josephacross on KONG & DESTINY. These are very early renders of accurately replicating Snake’s iconic wardrobe + other MGS inspired designs.

I found @NivanhChanthara through this celebration and he played with a few horror-driven concepts. Image
DAY 28 of #METALGEAR31st

Lap Pun Cheung (@c780162) has an ability to truly capture the spirit and vibe of how various Metal Gear scenes felt in our minds as we played them.

The goal of the film is to tap into those same feelings and introduce them to a wider audience. Image
DAY 29 of #METALGEAR31st

The final piece by the great @mr_werewolf_art.

It always amazes me what sense of dread and wonder he creates at once. Men and machines. Nature and steel.

In Metal Gear, wild technology is common place but still needs to be treated with a sense of awe. Image
DAY 30 of #METALGEAR31st

One final piece by @c780162 and a companion piece by Alex Mandradjiev who is another legend in his own right.

Once again showing history repeating itself.

I can’t believe there’s only ONE MORE DAY left. I’m going to miss sharing all of this art. ImageImage
DAY 31 of #METALGEAR31st

A final piece by the amazing @BenMauro993.

Snake and Rex activated.

Something about this classic pairing just felt like the right thing to end this celebration on.

This scene is forever engraved into my childhood brain.

Stay tuned for a final update. Image
❗️CLICK FOR CODEC❗️

#METALGEAR31st was beyond expectations. Seeing the shared love of @HIDEO_KOJIMA_EN’s series has been an incredible moment in time.

We left our motherlands behind. We are a community.

In Snake we trust! @DavidBHayter

VIDEO LINK: vimeo.com/285130480/2c01…
Celebrating #METALGEAR31ST with all of you has been incredible. But realizing the the world of @HIDEO_KOJIMA_EN with so many artist has been a once-in-a-lifetime pleasure. None of this could've happened without the work of the people in the following tweet:
These are the artists who brought you #METALGEAR31st!

Alex Mandradjiev
@BenMauro993
@BryanWynia
@DennisChanArt
@eddiedelrio_art
Form Language Studio
Ignacio Lazcano
@mr_werewolf_art
@jamesharveytm
Joe Peterson
@josephacross
@c780162
@maciejkuciara
@Kilo_Three
@NivanhChanthara
Thank you @SonyPictures.

Thank you Avi & Ari Arad.

Thank you @Konami for releasing the games.

Thank you, my partner in crime, @connollyderek.

Thanks to @MattWaste & @jtwilcox who had the PlayStations I played MGS1 on.

Thanks to @BryanInSpace for keeping my shit together.
A very special thanks to @PatricZimOcelot who I didn’t include in the original tweet because I wanted Ocelot to surprise.

Having him back w/ @DavidBHayter just felt... right.

Working with them + @TasiaValenza & @4pauleiding has been a blast.

Your voices defined my childhood.

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