In case you thought I was joking about the fucking Farmville slot machine theme...
This was the link my manager sent out. We're getting two of them to replace a high-coin-in game
This is probably going to be a big hit for the first week only, if that. It looks too volatile at start (pay a lot, stop paying a while; rather than a consistent win/loss pattern) and there's very little that's self explanatory; you'd have to go into the game rules
There is one element in the UI that is particularly terrible: In the wheel bonus tally-up animation, the baby chicken that 'cheers' the player as the win is counting up
ISN'T EVEN LOOPED PROPERLY
The way the pumpkin bonus' number of free spins is calculated is vague w/o the GRules, and the bonus is not really all that different from the 'locking reel credit prize' style of games that is already big in the casino (Lightning Link, Dragon Link, Ult. Fire Link, Lock-It Link)
And, lastly, it's a progressive, so base game return percent is going to be low (you have to save up for the progressive!) so it's going to feel extra-tight during the initial lose periods
Colour me skeptical, but I don't see this theme lasting long in our casino.
One more bullet: The "farm" symbols are too similar to each other and are going to cause a lot of patron disputes when Ethel forgets her glasses.
There seem to be four farm symbols - two 2x2 rows of plants, and two 3x3 rows. Those are the only patterns; the difference is in the plants themselves.
This makes snap-recognition between the two 2x2 and 3x3 symbols difficult - you have to focus to see which is which.
This is a still from that video I linked, that has been de-focused in PaintDotNet with a radius of 15 pixels.
Without looking at too much detail, the farm symbols - especially the 2x2 one - are difficult to tell apart.
These are easier to tell apart once you focus in and look at differences, mind, but this means players are going to have to stop and study to tell them apart, which is undesirable.
This is the same still, but without the de-focus blur.
So, wrapping it up, Farmville (the slots theme):
- Volatile at start + progressive == low initial RTP
- Minor differences in symbols == bad snap-rec == disputes
- Gimmick is already widely in use
- Bad animation
- Game rules not self explanatory
• • •
Missing some Tweet in this thread? You can try to
force a refresh
This was taken at 18:16, shortly before I decided to pack it in for the final night of MFF. Post-convention depression was hitting me hard, and the convention was barely over.
I ran it through Photoshop to capture how cold it felt at that time... the light rain was fitting.
I was having post-con depression, and the con had only just ended. I wasn't sure how to feel. I went back to my stateroom in the light rain, set my gear up, and got down to my skivvies so I could shower and sleep.
how the FUCK does someone in the middle of overtaking someone else not see oncoming traffic going crazy with their flasher and think to themselves "hmm, maybe i should abort this overtake"
in other news i almost got fucken ded on the road
I ran an audit on the camera.
Between me taking evasive and them returning to their lane, 1½ seconds exactly had passed.
Between them returning to their lane, and them passing me (who was braking and regaining control of the car), 37 frames had passed.
Okay. Cyber security from someone who is absolutely not an expert in cyber security:
- Use passphrases, not passwords.
- Complexity requirements should be used in moderation
- Forced expiration should not exist
- Password length maximums should be at least 64 characters
First up, passphrases. Passphrases tend to be longer than regular passwords, but easier to remember. Because they're longer, computers have to take longer to crack 'em if you brute-force it.
(forgot to attribute: image credit: Randall Munroe - xkcd.com/936)
Because they're easier to remember, you run less of a risk of people writing them down.
Getting far more political than I usually do for a minute:
America, as a country, as a whole, is no better than Germany was in 1939.
I do not make this comparison lightly. I am of German descent and have heard the jokes many times over.
Let me explain:
We have concentration camps along the border. (Not death camps [yet], but concentration camps by definition.)
Of course, we have to call them a different name because they're supposedly different from the concentration camps of the 1940s. They're "ICE Detention Centers" now.
We are deporting and confining minorities, as well as blocking immigration of undesirables.
In 1940, they deported (fact check?) and confined the Jewish and Romani, and blocked immigration thereof.
Now it's the Latinos/Latinas that we deport, and the Mid-Easterns that we block.