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1/ #Roblox has been on fire this year, as this chart (thanks @ballmatthew) shows: 3B hours per month, 164M users. While user/usage scale gets the headlines, creator scale might be just as important for an aspiring metaverse platform.

econ.st/3aNJa1m
2/ The 2M+ creators Roblox reports make it roughly the size of Twitch (~2M streamers), with 35K Roblox developers monetizing vs. 27K Twitch partners. But Roblox creators aren’t streaming games, they’re making games. A lot of games.
3/ By most counts, the iOS App Store and the Google Play Store currently have 500K-1M games each. Roblox has said it has more than 40x times that number, with 30K+ games added every day. Steam probably has 30-40K games total.
4/ In some quarters of the industry, Roblox games are held in the same esteem mobile games were in 2009. However, a big game on Roblox like @PlayAdoptMe can break 1.6M concurrent users. The records for CS:GO and DOTA 2 are around 1.3M.
5/ Tellingly, Roblox no longer calls creators' work “games” but “experiences.” It puts on virtual award shows and concerts ala Fortnite. Roblox positions itself as a proto-metaverse, and with potential for an order of magnitude advantage in creator scale, it’s off to a good start
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