From 1982 to 2013, how many Lucasfilm Games & LucasArts logos were used? Maybe more than you think.

Thread👇 Image
The first dates back to when the Games Division of Lucasfilm Computer Division was mostly an experiment ahead of its time. It is therefore a simple alteration of the Lucasfilm logo. ImageImage
For several years, while the group was developing games for other publishers (Atari, Activision, EA...), there weren't even any Lucasfilm Games logos on the boxes. ImageImageImageImage
To my knowledge, only the cover of Labyrinth: The Computer Game, in 1986, had this logo. Image
One year later, Lucasfilm Games published its own game: Maniac Mansion. A new logo appears.

There will be variations in game credits. Image
From there, they have to create a brand image. These games are all stamped with the new Lucasfilm Games logo - a guarantee of quality. ImageImageImageImage
Great games, still classic 30 years later.

Proof that the studio was capable of stepping out of the shadow of Lucasfilm. ImageImageImageImage
Between 1990 and 1993, Lucasfilm, as a whole, underwent a period of change. For various reasons.

For a few months, the Games Division, Industrial Light & Magic and Skywalker Sound are brought together in a new structure: LucasArts Entertainment Company. Image
The cover art of Monkey Island 2: LeChuck's Revenge (dec. 1991) is a special witness to this transition. Image
A curious logo is introduced in the opening credits, then by calling the hotline... ImageImage
But as often with Lucasfilm, there is another! A logo that was used briefly, in some internal documents, but not in games.

The sun and the moon.

I still don't know its story despite my years of research, and that annoys me ^^ Image
The famous Golden Guy, as surprising as it may seem, was not created in-house. An external company was recruited (at what price?). Several times, former LucasArts designers told me how they were ... disappointed? upset? In any case, few were seduced by this design. At first. Image
At that time, the group had just moved from Skywalker Ranch to settle in Kerner Blvd, San Rafael. LucasArts even almost disappeared, since George Lucas wanted the studio to merge with Interplay, so that @BrianFargo could take its direction. Image
The merger stalled. Very shortly thereafter, ILM and Skywalker Sound merged into Lucas Digital Ltd. (you saw this name in a million credits, as below)

LucasArts became its own entity: LucasArts Entertainment Company (LEC). Entirely. ImageImageImage
Aside: the first console games being part of a specific contract with JVC, the logo does not appear on the boxes. ImageImageImageImage
Finally, with Indiana Jones and the Fate of Atlantis (summer 1992), the Golden Guy is invited to join the cover art! Image
In 1993, LucasArts released its own Star Wars games: X-Wing and Rebel Assault. The latter was so successful that, in addition to a boom in sales of CR-ROM drives, it almost single-handedly saved LucasArts! Image
“Gordon Radley, the CEO of Lucasfilm, came to one of our company meetings after Rebel Assault launched and said that the ‘battleship was turning.’ (...) We knew we were headed in a positive direction and that the company was going to make it.” (Collette Michaud to Retro Gamer) Image
LucasArt then begins a golden age, with a single logo (and its variations) and will settle in Los Gamos for nearly ten years.
It wasn't until 2003/2005 that the studio suffered 1/ a huge wave of layoffs 2/ a move to the Presidio in San Francisco 3/ a new logo (I don't know who designed it -for now).

A new logo, until the end. Image
Bonus: 1990s
What, how I got to spend 2 hours on this thread. 😱
True!
There is real visual consistency from 2005.
(not for everything, as the @ILMxLAB logo, created later, will be very different)

@ILMxLAB I learned something today, thanks to @dkhoda20

In 1998, LucasArts approached Remedy (Alan Wake, Control) and threatened legal action, claiming the Remedy logo was copied from the top part of LucasArts' logo.

"We made a decision to change our logo long before LucasArts' claims". ImageImage
@ILMxLAB @dkhoda20 And now, variations of the Golden Guy logo to represent the different sections of the official site, in 1996. Image

• • •

Missing some Tweet in this thread? You can try to force a refresh
 

Keep Current with From Lucasfilm Games to LucasArts

From Lucasfilm Games to LucasArts Profile picture

Stay in touch and get notified when new unrolls are available from this author!

Read all threads

This Thread may be Removed Anytime!

PDF

Twitter may remove this content at anytime! Save it as PDF for later use!

Try unrolling a thread yourself!

how to unroll video
  1. Follow @ThreadReaderApp to mention us!

  2. From a Twitter thread mention us with a keyword "unroll"
@threadreaderapp unroll

Practice here first or read more on our help page!

More from @LucasArtsMemory

Feb 24, 2021
Confirmed!

Republic Commando (LucasArts, 2005) is coming on PlayStation 4 & Switch very soon.

I know this was long-awaited news. And this game deserves it.
Here are some Republic Commando artworks by James Zhang:
Read 15 tweets
Feb 9, 2021
Star Wars 1313 (cancelled in 2013)

The E3 2012 Reveal trailer took place in a ship plunging into a large "Underworld portal" giving access to level 1313, on Coruscant.

But did you know that journalists discovered the game inside a ship sinking into this "Underworld portal"?
You can see this E3 booth, wait no, the ship in this video:
This nice booth was created by Scott Williams. You can watch a video where the booth-ship sink into the portal:

scottywilliams.myportfolio.com/lucasarts-e3-2…
Read 4 tweets
Jan 13, 2021
[NEW STAR WARS GAME]

An open world game by @UbiMassive - the Swedish Ubisoft studio which made The Division 2 and is working on the next James Cameron's Avatar game for a while.
"Julian Gerighty, director of The Division 2 & The Crew, will serve as the game’s creative director".
@UbiMassive EA's SW contract was due to end in 2023.

“EA has been and will continue to be a very strategic and important partner for us now and going forward,” Sean Shoptaw, senior VP of Global Games and Interactive Experiences at Disney. “But we did feel like there's room for others.” Image
@UbiMassive Ubisoft CEO Yves Guillemot: "We are excited to have our Ubisoft Massive studio working closely with Lucasfilm Games to create an original Star Wars adventure that is different from anything that has been done before.” Image
Read 21 tweets
Oct 15, 2020
Star Wars Episode 1: Racer (LucasArts, 1999)

We have cited so much here the remarkable work of Peter Chan that we could almost associate his name with a drinking game :D

But how could one refuse to discover more? <3
For comparison, an artwork by Doug Chiang for the film.
And the Boonta race ILM production map.
Read 10 tweets
Oct 15, 2020
Appointment taken!

I hope I will have finished my job as a dairy farmer on time.
That's so important for the safeguard of our cultural heritage.

Read 4 tweets
Oct 14, 2020
At last, the Switch is coming home.

I could try old LucasArts games I already have on PC, who knows.
What a strange feeling to start from a platform (PC) with 1800 games and end up with a console and a single game (Animal Crossing, in bundle). Reminds me of when I had the NES, in another life ^^
It’s for my son, in fact. A Nintendo for the same birthday I had the NES 🥰

If you want to advise me the best Switch games for a 8 years old, you’re welcome. Minecraft, Mario Kart, Zelda and Cities:skyline already planned, of course.
Read 5 tweets

Did Thread Reader help you today?

Support us! We are indie developers!


This site is made by just two indie developers on a laptop doing marketing, support and development! Read more about the story.

Become a Premium Member ($3/month or $30/year) and get exclusive features!

Become Premium

Don't want to be a Premium member but still want to support us?

Make a small donation by buying us coffee ($5) or help with server cost ($10)

Donate via Paypal

Or Donate anonymously using crypto!

Ethereum

0xfe58350B80634f60Fa6Dc149a72b4DFbc17D341E copy

Bitcoin

3ATGMxNzCUFzxpMCHL5sWSt4DVtS8UqXpi copy

Thank you for your support!

Follow Us!

:(