Derek Smart Profile picture
Sep 25, 2020 9 tweets 2 min read
This is a very big deal indeed.

Amazon’s Luna game streaming service is powered by Windows and Nvidia GPUs theverge.com/2020/9/25/2145…
When Google decided to do Stadia, maybe they thought that because most of the leading game engines supported Linux - and thus Vulcan api for graphics - that devs would rush on board.
Thing is, like OGL, Vulcan hasn't exactly lit our collective butts on fire because it's new (to those not keeping up to date), and it's a major hassle to implement in a graphics pipeline. Forget about porting from DX to Vulcan; it makes grown men wheep.
That, in part, is precisely what explains the dearth of titles on Stadia because it's a major hassle to port pre-existing titles to Vulcan in order to support Stadia.
Not only does porting present a major hassle for titles in dev, but it requires specialist (most of us graphics gurus are borderline insane - so there's that) discipline that most devs don't have.
The other aspect of Stadia is that it runs on Linux (hence Vulcan) which - for games - is already a hassle of epic proportions which is why DX is still reins supreme.
And then we have the grinning gorilla in the room: Windows licensing - which isn't factored into cloud costs if Linux is used.
So, that Amazon went with Windows as it's basis for Luna is a major issue that simply can't be overstated because it's the fastest path of resistance. And it's precisely why - if they [Amazon] don't blow it somehow - Luna is probably going to win the PC game streaming battle.
The other factor here is the games. This has always been the bane of these services whereby the anemic catalog of 'also ran' games you already own and/or played on other platforms aren't a big enough draw for finicky gamers to want to pay a monthly fee for.

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More from @dsmart

Oct 10, 2020
Well don't look now, but SQ42 no longer has a release date. Wait till you see Chris's response in an AMA on the game's 8th (it's actually 9, but whose counting?) anniversary.

robertsspaceindustries.com/spectrum/commu…
As Star Citizen turns eight years old, the single-player campaign still sounds a long way off

eurogamer.net/articles/2020-…
But wait! Are you old enough to remember this 2014 interview?

gamespot.com/articles/star-…
Read 7 tweets
Oct 8, 2020
So there's a new Star Citizen controversy brewing and which various parties are diving into. I haven't done much digging, so I will just provide some of my own thoughts.

First of all, I want to make this clear - again...
Star Citizen devolved into an absolute scam years ago. The basis for the scam is that the creators and primaries were busy focused on unjust enrichment by taking money out of the project, rather than putting money into it. This has gone on for years now.
To the extent that not only have they done shady financial things like building a corp with backer money, then selling back that corp to themselves, but also taking out large sums from the venture, even as they run out of money year after year.
Read 28 tweets
Sep 29, 2020
For context, you'd have to do some catching up on my tweets since this fiasco started. To be clear, as a veteran game dev for 30+ yrs, as I see it, this battle was a long-time in the making, and needed to be waged.
Though some of my peers & colleagues in the biz are hesitant to publicly opine given the parties involved, my view is that with all the confusion as to the merits of the matter and what it means to gamers and game devs, this discussion is worth having cuz feelz aren't relevant.
To get started, this is what I said on 08/13 when news of the lawsuit went public, and which goes back to what I just stated in the first tweet of this thread.

Read 46 tweets
Sep 21, 2020
If you thought Chris couldn't be any more, what's the word - dismissive? Well, he told the community that he's so busy that he can't answer their [important] questions. However, he will answer a SINGLE question. I swear I'm not making this up:

robertsspaceindustries.com/spectrum/commu…
"Tony’s goal (goal != promise) is to have elements of the Dynamic Universe start to come online next year, likely towards the back half of the year, where player’s actions can impact both the Dynamic Economy and other players."
Read 6 tweets
Sep 16, 2020
Epic Games lawsuit is just a publicity stunt, says Apple 9to5mac.com/2020/09/16/epi… via @benlovejoy
lmao! I doubt that very much. Despite my misgivings about how Epic went about this lawsuit and which was only revealed via Apple's filings (emails), Epic could have more publicity impact by putting money for these legal bills into worthy causes - or even marketing.
Generally, a company that has traditionally supported devs the way Epic has over the years, aren't likely to put those same devs at risk by engaging in a protracted publicity stunt like this and which has severe consequences.
Read 13 tweets
Sep 15, 2020
His latest missive is no different from similar ones which he penned back in the day when he was - again - facing a backer backlash. If you want a refresher on that, @nichegamer just did one.

nichegamer.com/2020/09/14/sta…
It's not odd that he showed up - out of the Blue - even as backer posts asking where he was kept being deleted and backers banned for daring to ask where the grifter they gave $300M+ disappeared to. And it wasn't to explain wtf is going on with the project or the money.
No, it was to address some inconsequential bs that he - once again - littered with the same lies culled directly from the well curated dreams.txt and then just regurgitated it in a bid to "prove" that he was still around - or something.
Read 14 tweets

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