I can't WAIT to read what all those Star Citizen YT lawyers (who shockingly have law degrees) have to say now. Anything that doesn't amount to the usual "Derek Smart Was Right", should be disregarded out of hand.
Make no mistake, seeing as CIG/RSI are basically INSOLVENT, this is the final death knell. Especially if Crytek files an injunction to prevent them from continuing to operate Star Citizen. The damages alone are going to be catastrophic. If you're an investor, you just got rekted.
I try to avoid sharing & responding to propaganda-laden bs from you guys who are helping to promote what has become an active scam. But if you're going to mention and/or quote me, at least make an effort to get it right.
Fact is, the bulk of my articles center on the technological aspects of the project, as well as the dubious feature & tech claims made by the creator and his devs - NONE of which have actually come true 7yrs + $190M later.
In fact, the July 2015 articles which I wrote and in which I outlined my thoughts regarding those dubious claims, continue to stand the test of time, and so remain as true today as they did back when I wrote them.
They have yet to be debunked in any way, shape or form.
Star Citizen brings out the terrible people in gaming. It's interesting to me that this is now an absolute fact; when you consider that most of us who have been around since the dawn of gaming, have seen the best & worst there is.
Take this recent P2W fiasco that's been playing out. We've all known that was the game's direction since they found a way to monetize scope creep. But when they made one not-so-subtle change which put any doubts to rest, they now have inventive P2W definitions.
The definitions & explanations coming out of CIG were already hilarious; but then Chris Roberts goes on a live stream last evening and basically made it worse by claiming that the game isn't P2W because you can't 'win'. I kid you not.
If you have been following the @Bitfi6 train wreck via John McAfee's latest lolfest, then you're gonna love the latest hilarity. Pro tip: don't use .Net to write security sensitive software. That's dumb. pentestpartners.com/security-blog/…
Also, the minute you offer a reward and claim something is secure and cannot be hacked, that's only going to attract the attention of every hacker who isn't bored. It will get hacked.
Then you offer $500K while making those claims, well then they're just going to tear it apart, and completely upend your business model.
Not only was it an unannounced change, but CIG community staff didn't even know about it. They had to go check with the devs to make sure they weren't being trolled (For the record, I had nothing to do with that).
I really don't like doing A/V broadcasts, unless I'm on someone else's stream. Even this one, if I didn't have talking points, or remained focused, it would have come off as a rant, and the message (backers are screwed) would have been lost.
The brave souls (the anti-MSM) over @MassivelyOP who have never shy away from writing about the ups and downs of the project, also have a good article which also fills in some info regarding the backer
First, in case you missed it yesterday, Chris and Sandi Roberts, for the second time in two weeks, again shamelessly used their very young kids to help promote their on-going scam.
As I wrote in my article (below) two weeks ago back when they surprisingly did it, in 2015 when someone linked to an IMDB profile to prove who they were from the crowd-funding video, Chris cried "doxing" (!) and went on to write a long diatribe about it.
In a 2015 crowd-funding video, as Chris asks backers to engage their friends & families, the camera cut to where we see Sandi - who backers had no clue was actually married to Chris - sitting with 2 kids.
I mentioned that following the departure of John Pritchett who wrote the flight dynamics model, CIG has now told backers that they should all switch to the Persistent Universe (aka Star Citizen) because they will no longer be supporting Arena Commander (combat flight only module)
Thing is that, very backers actually play Arena Commander anyway; and it's as dead as the Star Marine fps module.
AC is a very small area, so performance is OK. Everything else sucks - pretty much.
Aside from the fact that the flight model is the same between both modules, CIG is basically pulling resources off AC; seeing as some of those who were maintaining it either quit or moved onto the PU development.
Meanwhile, Scott Manley goes back into Star Citizen
Oh btw, looks like a brave soul on Reddit has confirmed what I said last week that the minor 3.2 performance boost is because CIG disabled several engine caps. Some of them aren't even exposed in the config settings file
3 yrs ago today, I published a blog, Interstellar Citizens, about Star Citizen. It detailed why I felt that Chris Roberts having greatly increased the scope of the game, guaranteed that it could NEVER be made.
Meanwhile, CIG released Star Citizen 3.2 last week.
As I previously reported - and now confirmed - the minor performance boost is due to them not only disabling some NPC entities, but also reducing some LOD entities, moving IFCS to a background (not real-time) to background etc
For those of you who missed the "appears to have" in my Tweet, that's why you failed reading comprehension in school.
TIP: Glassdoor reviews can be fake. And unless JP comes out and takes credit for it, take it with a pinch of salt.
JP's official FB post. I think it's pure bs.
Yeah, bottom line is, CIG needed to bring IFCS in house, and I wasn't able to relocate to either LA or UK to continue to manage that system. I've handed it over to David Colson in the UK who will now carry on with this work."