Look, for some developers/publishers, a 30% cut of revenue will never be something they want to pay, and I get that — but the value of that 30% cut and the effort needed to stay within the opaque rules and guidelines disappears the second stuff like this happens.
It’s disingenuous to argue with a straight face that the array of rules — and the size of the revenue cut — is required because of a curated and human overseen experience if that experience is bad for users and actively harmful to developers.
I would much rather Apple “justify” their rules and fees by saying “because we said so” rather than arguing that those rules keep the crap out of the store. They don’t and this doesn’t even begin to touch on apps with predatory pricing subscriptions that are advertised/promoted
Because @WidgetsmithApp is the first really viral iOS native app we’ve had in years. It is ridiculous that the knock-offs are allowed to stay in and flourish and frankly, it reflects badly on iOS and the App Store for users that very easily find the wrong thing.
Also one last thing — knock-offs are going to come. That’s a given. Next week, the top App Store list will be full of smarmy, spammy, thrown-together apps with expensive IAP subscriptions that create basic WidgetKit patterns. That’s fine. It is what it is. But for @WidgetsmithApp
This BS is really shitty b/c apps that rip off the name and icon are outranking the real app in the very small window the app likely has to stand out against the assault of spam widget apps we’re about to be deluged with. And that makes me sad and frustrated.
And not because I’ve met @_DavidSmith a few times and found him to be lovely — but b/c all this does is reinforce the worst kinds of behavior and app development patterns and push good indie devs out even more.
I’ll also reiterate that although my literal job is to advocate for developers (something I did for a decade before going into DevRel), my real concern is for users — the people that download apps. Because this is ultimately a terrible user experience.
And if the only counter-argument is, “well the Google Play Store/$foo App Store is worse” — sorry, that’s not good enough.
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Apple added #DX12 support to macOS and Apple Silicon via its Game Porting Toolkit. It’s basically a 20k patch to Wine that will make it easy to play AAA Windows games on macOS without using a VM. github.com/apple/homebrew…
This video goes into more details if you don’t want to read the insane patch file augmented on top of the homebrew formula.
This is essentially Proton (Valve’s Wine thing for Linux/SteamOS and DX12) but for macOS. This is massive.
First, I need to know what the screen resolution and quality is like. I gotta see it in person, even before I drop down money for a dev device. This only works is the resolution is super crisp. I also need to know battery. Using it tethered is fine, but I need to know battery
I’m looking forward to the State of the Union for the dev stuff b/c I want a better understanding of types of apps that will be ideal here. And also of power for playback and video conferencing and Mac stuff.
Can I use it as an external display with my existing Macs? What Mac do I need for that? Can I control with mouse and keyboard too (I assume yes, just asking questions). I need to know about RAM and also how it works if it is used as an accessory what RAM I need.
Because people asked: this is why it is a scam: it is designed to benefit the company, not employee. In the US (the only place you can get away with it), the reason companies do this is so they don’t have to pay out PTO when you leave or are laid off.
PTO, when earned, has a real tangible value. Yes, they can limit how much you can roll over (state dependent), but if you leave your job and had six weeks of vacation saved, they have to pay that back to you in your final check. It’s part of your salary and you accrue it.
I’ve figured out a through-line in my career/life: my very favorite thing to do is to highlight cool people making cool shit, leveraging my/my employer’s platform/reach to do so. Legit, it’s my favorite thing. That and connecting cool people together.
This is why I created #TheDownload (latest episode ) and why I love doing streams and talks that highlight cool stuff. Call me a connector or whatever the term is, but I love sharing cool stuff from cool people, tech, art, whatever it might be.
But when I look back at my entire professional career, from USA Today onward, it has always been about sharing/celebrating/highlighting cool shit. Even as a preteen, my website had picks for my favorite apps and websites.
Any company in 2022 that doesn’t understand the insipid necessity of the counteroffer song and dance is stuck back in the 1980s or something, back when people had pensions and you worked at companies for life. That’s not how things work.
I tend to stay at jobs a long time. I’m pretty freaking loyal. I have received counters at every job Ive ever had that I was at for more than a year. I've also received normal promotions (and some out of band I didn’t ask for) after doing a counter.
Huzzah and good news for all of us old school pirates, or file sharers I guess we could say. A new Transmission beta after years and years of waiting. Also, Apple Silicon support. github.com/transmission/t…
I torrent and I will not apologize for it, nor will I pretend that I only torrent Linux distros or artist-approved bootlegs. I spend more on media than any person I’ve ever met, let me torrent in peace.
My favorite act of weird subversion when I was a journalist and even as a baby blogger was to use legit screenshots of my torrent client in any write-ups about torrent clients. Because faking it is for cops.