Tigerstripe Zamtrios is the desert subspecies of Zamtrios. It shares many of the same adaptations as the normal Zamtrios, but there are a few differences between them.
From living and adapting to the Dunes, Tigerstripe Zamtrios sports different colors that are tiger-like in nature, giving this subspecies its name. Although Tigerstripe Zamtrios's skin looks brown due to the sand attached to its body, the monster actually sports darker colors.
Mucus secretions can be found throughout its body, and this substance is used to keep the monster's skin moist and to protect it from the harsh sun in its environment. This mucus is how sand attaches to its body, granting it better camouflage.
Although Tigerstripe Zamtrios can be found in the Dunes, this monster primarily lives near oases. It rehydrates itself in these oases and uses the water from them for its own benefits, including breeding.
Like its cousin, this subspecies is capable of breathing water from its mouth, but it can also breathe a paralyzing liquid out of its maw as well.
By combining the oasis' water with its own bodily fluids, Tigerstripe Zamtrios is capable of breathing paralyzing yellow globs out of its mouth that'll restrain prey.
While its cousin can form ice on its body and inflate its body greatly, Tigerstripe Zamtrios can only do the latter. Although Tigerstripe Zamtrios can only inflate itself, it can handle and control the gas inside of its body much better than Zamtrios can.
While Zamtrios just randomly and unintentionally enters its icy state and inflated state, Tigerstripe Zamtrios can enter its inflated state intentionally without much warning, even when it's not enraged.
By vaporizing or liquefying the water inside of its body, this subspecies can expand and contract its body with ease, causing the monster to change its size in an instant. To help with its dramatic body changes, Tigerstripe Zamtrios has thick elastic skin like its icy cousin.
It also has hard, thick scales that have a smooth surface, which was created either by or for the sand in its environment, while its tail has a huge barb on the end that can easily kill most prey with a single swing.
Rise Thread 1. Quests are back to what they were like in past games (Village and Hub Quests). 2. Prowler Mode isn't returning in Rise. 3. Cutscenes are now skippable in both single and multiplayer. 4. There are no armor skills that enhance the Wirebugs.
5. Besides the old quest system, multiplayer scaling returns as well. 6. Unlike World, Event Quests are permanent and don't randomly cycle. 7. All 14 weapon types are in Rise, but no new weapon types will be appearing in the game. rgj.com/story/life/202…
8. Despite the lack of new weapons, the Wirebugs grant all 14 weapon types new attacks and moves that utilize the bugs. There are other actions the Wirebugs can be used for, but that has yet to be revealed.