GSK | https://cohost.org/gosokkyu Profile picture
Nov 9, 2020 25 tweets 8 min read Read on X
the dude behind the Metal Slug 6 Atomiswave-to-Dreamcast conversion said it was a simple process but I didn't think people would adapt to it this quickly—Samsho 6, KOFXI and Neogeo Battle Coliseum have all been converted and I'm sure Neowave's in the pipe dreamcast-talk.com/forum/viewforu…
for the unfamiliar, here's the Atomiswave library en.wikipedia.org/wiki/Atomiswave there are a few sought-after games that were never ported, like The Rumble Fish 2 and Dolphin Blue, as well as games like ArcSys Hokuto no Ken for which the official home ports aren't really adequate
update: .CDI images for these conversions have started appearing, ie they're no longer exclusive to those with ODEs & can be played via CD-R (with unavoidable load times), but they're definitely not foolproof so hold off if you don't want to have to re-burn half a dozen times
one of the more annoying limitations is that the operator settings and other features like button layout are pre-determined by whoever's making the hack & can't be modified in-game by the user, so you have to hope they haven't stuck you with a silly button config or whatever
Atomiswave-to-Dreamcast update: Knights of Valour: The Seven Spirits, a Sangokushi-themed brawler by Taiwanese dev IGS—they made a bunch of these for their own arcade boards, as well as a recent 3D version for PS4, & this is the one arcade outlier dreamcast-talk.com/forum/viewtopi…
(in case those sprites give off a familiar vibe: IGS also made the fighting games Martial Masters, Killing Blade & Spectral vs Generation, as well as the run-and-gun Demon Front & the licensed Dodonpachi sequel, Bee Storm)
more WIP Atomiswave-to-Dreamcast hacks

Maximum Speed (low-budget intl-only SIMS/Sammy racing game)
dreamcast-talk.com/forum/viewtopi…

Dolphin Blue (SNK-Playmore's nautical run-and-gun by several former OG Metal Slug devs)
dreamcast-talk.com/forum/viewtopi…
Atomiswave-to-Dreamcast update: The King of Fighters Neowave! dreamcast-talk.com/forum/viewtopi…

this game's essentially a slapdash 02 rehash but I do appreciate it for bringing back Art of Fighting Geese as the boss for no particular reason
another Atomiswave-to-Dreamcast conversion: Dimps' 3D brawler Demolish Fist dreamcast-talk.com/forum/viewtopi… this snuck ahead of Dolphin Blue to become the first Atomiswave release... it's no Dynamite Deka, but what is
the one Atomiswave-to-Dreamcast conversion that really matters is upon us: HOKUTO NO KEN dreamcast-talk.com/forum/viewtopi…
the latest Atomiswave-to-Dreamcast conversion: The Rumble Fish dreamcast-talk.com/forum/viewtopi…

for the unfamiliar, The Rumble Fish was an original fighting game series by Dimps—this first one came to PS2 but the sequel still hasn't been ported, so that's the one ppl are waiting for
most people would remember them for their very distinctive super tween-y animation, which was novel at the time

Dimps bought back the rights to The Rumble Fish several years ago—all they've done with it so far is port the sequel to Nesica, afaik
the latest Atomiswave-to-Dreamcast conversion: Guilty Gear X 1.5 dreamcast-talk.com/forum/viewtopi…

this was an odd release, it came out after GGXX and most of the changes for the revision were to make the characters play more like their XX versions, I kinda wonder who it was for
it was only a matter of time: here's the Atomiswave-to-Dreamcast conversion of the arcade-only The Rumble Fish 2 dreamcast-talk.com/forum/viewtopi…

this isn't an especially well-balanced game & Dimps made a lot of changes for the Nesica version, so I hope they can port that someday
here's some recent-ish Rumble Fish 2 tournament footage from one of the game centers still holding it down, Nakano TRF
the latest (not-quite-perfect) Atomiswave-to-Dreamcast conversion: Guilty Gear Isuka dreamcast-talk.com/forum/viewtopi… this game used the data card to save points & unlock EX characters and so on but idk how, if at all, that's been addressed for the conversion
fwiw I never reviled Isuka the way a lot of people seemed to when it was new... have people come around on it or do people still bristle at the mere mention? after GG2, Dust Strikers, etc I'd like to think it doesn't even register but ppl like to hold grudges
this newest Atomiswave-to-Dreamcast conversion is quite obscure: Toretore !Sushi / Sushi Bar, Sammy's unreleased sushi-themed falling-block puzzle game dreamcast-talk.com/forum/viewtopi… this game would've been released in '03 but never made it to market & wasn't publicly dumped until '17
...and here it is in action
another overseas-only Atomiswave-to-Dreamcast conversion: Dirty Pigskin Football dreamcast-talk.com/forum/viewtopi…

I've never played this one but I've definitely seen the silly football-stick cabinet somewhere... as you might expect, it seems fairly Blitz-y
another overseas-only Atomiswave conversion for Dreamcast: Ranger Mission dreamcast-talk.com/forum/viewtopi…

this one's a lightgun game and as such, you need a lightgun to play it, and even then it seems to be a little finicky
a couple more deep-cut Atomiswave-to-Dreamcast conversions:

KENJU, an unreleased fighting game by DreamFactory dreamcast-talk.com/forum/viewtopi…

Force Five, another unreleased fighting game by Anchor which was later sold & retooled as the NAOMI game Jingi Storm dreamcast-talk.com/forum/viewtopi…
for the unaware, DreamFactory made Tobal, Ergheiz, etc; there was a point where many of their core staff (many of whom came from Sega and/or Namco) quit & their games took a massive nosedive, KENJU being an early example

Anchor was helmed by DreamFactory defectors, as it happens
aside from being retooled into Jingi Storm (a strip-fighting game that eventually launched as a plain ol fighting game), Force Five is also notable for being the only game in which Anchor's OC Del Sol would've been featured as a true main character, and not just a guest/cameo
here's Del Sol, as he appeared in the Anchor-dev'd Dreamcast port of Fighting Vipers 2

his mask also appears in the create-a-character suite for an Anchor-developed WWF game, and he's appeared in a few test demos and other things, but he seems to have died with Force Five Image

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More from @gosokkyu

Mar 24, 2023
this kicks off in a little under 3 hours 🇯🇵 I may or may not be around to watch this one https://t.co/YyLDloal8g
turns out I am around, let's see what's up 🇯🇵
Genesis Mini 2-related results:

42% bought it, 43% didn't, 15% wanted to but it was out of stock

gender ratio was overwhelmingly male; purchases were overwhelmingly in the 40-55 age range

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Dec 27, 2022
Famitsu posted their developer aspirations feature, with 141 devs & assorted industry figures sharing their goals for 2023 famitsu.com/news/202212/27…🇯🇵 dog tired atm but I'll share any that catch my fancy
ArcSys' Daisuke Ishiwatari's aspiration for 2023: he notes how he's subscribed to multiple video services but just browsing them for things to "consume" feels like work, & even though the average quality of content has risen sharply, it's hard to get excited, and in wondering...
...why that might be, he wonders if having so much easily-accessible quality media might be diminishing the value one places on things, so his aspiration for 2023 is to go back to basics and try to create things that people will feel are important to them
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Dec 27, 2022
as 2022 winds down, I feel like taking a look back at everything published on @shmuplations over the last year—I'm sure there are plenty of translations that people might've missed for whatever reason, so maybe you'll discover something new: (thread)
first off, a big site redesign went live at the beginning of the year—the original design was not only showing its age but becoming unwieldy on the backend, so it was a long time coming

blackoak went over the big changes in this thread

kicking off 2022's interview content was this 2007 interview with programmer Masayuki Yamamoto on his contributions to Nihon Telenet and their influential anime-esque action/RPG series, Valis shmuplations.com/valis/

it also includes a story about a clever dev workaround…
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Dec 27, 2022
denfami interviewed Masahiro Sakurai on his jump to youtube: why he did it, how he does it & the secrets nobody's yet picked up on news.denfaminicogamer.jp/interview/2212…🇯🇵
one of the big things he emphasises early on is how extremely specific his channel is—it's helmed by a high-profile, multi-genre director with the freedom to talk about past work, who's also familiar with many other games, good at visual presentation, has a track record of...
…regular, consistent content production (via his Famitsu column), is willing to eat the cost of regular video production without worrying about profits, /and/ he knows the mission & can do what can be quite lonely work without getting caught up in second-guessing or self-doubt
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Oct 31, 2022
heads up for anyone who imported a Japanese Mega Drive Mini 2: there's a link & 4-digit password for a user questionnaire on one of the inner flaps of the box, which includes questions about future Minis—here are the questions, one by one: (thread)
#1: when did you buy the Mega Drive Mini 2? (release date: October 27, 2022)

-I pre-ordered
-I bought it on launch day (no preorder)
-I bought it within a week of launch
-I bought it a week or longer from launch
#2: where'd you buy MD Mini 2?
(physical)
-game store
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-toy store
-dept store
-CD/book store
-conbini
-other
(online)
-major online store
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-Sega Shop
-other

+other
Read 34 tweets
Jun 3, 2022
Sega's classic hardware producer Yosuke Okunari spoke to Famitsu about the Mega Drive Mini 2 famitsu.com/news/202206/03…🇯🇵
on the reception to the OG MD Mini: when Nintendo announced the FC Mini in 2016, Okunari put together a proposal for a MD Mini the very next day; during the pitching process, Nintendo also put out the SFC Mini

bc the MD Mini was designed under the shadow of Nintendo's minis (>)
...they designed it from the perspective of being a latecomer & thinking hard about how they could clear the bar set by Nintendo, which meant going above & beyond

the SFC Mini had 21 games, so they had have 42—they had Starfox 2, so he wanted to add two big bonus games, etc
Read 52 tweets

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