1) "earning up to $1 million" means proceeds, not sales. This is what we get after Apple's cut. "up to" means $999.999
2) "if they earned up to $1 million in proceeds during the previous calendar year". This means that if $1M is surpassed, the standard rate (30%) kicks in for the rest of the year, and also next year.
3) If a developer’s business falls below the $1 million threshold in a future calendar year (e.g. 2021), they can requalify for the 15 percent commission the year after (e.g. 2022)
4) This is surprising new, follow Apple's promise in WWDC about changes in Appstore policy. It should be credit to @dhh 's fight for hey.com, which somehow affects the decision.
5) Some may need to stop generating revenue, by removing from sale, giving away or moving their apps to different distributing platforms to remedy the threshold surpassing.
6) Now the question is, how to get to the first $1000 😂
• • •
Missing some Tweet in this thread? You can try to
force a refresh
1) Core Data is more than just SQLite wrapper, it manages objects, relationships, fetching, faulting, ...
2) Having 2 context: 1 main and 1 background that are both backed by the persistent coordinator. In modern Core Data stack, NSPersistentContainer has default viewContext already, we just need another newBackgroundContext
1) Scratch your own itch. If you don't have any itch to scratch, stop here. This is awkward. Go travelling. Go exploring the world. The world always has problems and needs solution.
2) Build any service, app or website. Along the way you'll find tons of things you need that and unsolved by existing solutions, and tons of things you can improve upon.
3) Sign up for some paid newsletters to find ideas. This is the worst. This is like someone browsing through a tatoo catalog. You're doing things for trend, for money, not for your self drive 👎