BEEP announced a re(?)release of Ys I and II for X68000. Only the first episode was officially released on this computer, but a doujin version had also been developed. It is not yet clear which version will be released.
game.watch.impress.co.jp/docs/news/1290…
The X68000 version of Ys developed by Dempa Micomsoft differs from the other versions on several points. The title screen takes the cover illustration made by Yoshitaka Amano, leaving the title screen originally created by Tomoo Yamane. Image
The logo was designed by Hiroshi Hirata, mangaka and famous calligrapher who also designed the katakana version of the Akira logo. ImageImage
As for the character illustrations featured in the game, they were made by or based on illustrations by Jun Satoh (cover artist on Shadow Dancer) and Hiroshi Arai.
The atmosphere they give off differs from those made by Ayano Koshiro for the MSX2 version (later reused on FM-7). ImageImage
Falcom announces that the reissues of Ys I and II on X68000 are in fact newly developed adaptations of the PC-88 versions.
Note that the illustration of the statue of the goddess was created after the release of Ys I by Akira Yokoyama / 横山明.

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More from @VGDensetsu

25 Aug
A short thread on some of the first MMORPGs released on console, starting with Dragon's Dream (Saturn, 1997), the first known representative of the genre.
videogamesdensetsu.tumblr.com/post/142740794…
The need to buy a modem, the costs of online gaming in those days and a timid press coverage make it a rather obscure title, although a video recorded around 1998 is available on Youtube :
Rune Jade was produced by Hudson Soft for the Dreamcast and, as with Dragon's Dream, it was never released outside of Japan. The game hit the shelves in August 2000 and clearly took inspiration from Diablo.
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