LOL god, early webcomics was rough.

- No Patreon.
- No Kickstarter.
- No Webtoons.
- No Gumroad.
- Few, if any, e-z auto-storefronts.
- Also the rest of comics openly hated/mocked you.
Replying to
@Iron_Spike
Also, this was the time when people were straight-up "Oh, I don't spend money on the internet, I don't trust it. What if Paypal runs off with my credit card number?"

Yes, really.

The one reliable way to make steady money?

Ads.

YES, REALLY.
Let me introduce you to the concept of the CASCADE.

Early 2000s internet ad revenue was... something else. Five-fig payouts! And the key to min-maxing it was

1) Getting on the best ad networks, and
2) Making sure your ad banner code (hand-coded!) was ALWAYS serving SOMETHING.
The best ad networks had high CPMs. A CPM was what the network would pay you for every 1,000 pageviews (or "impressions"). PREMIUM pay for me was $3.00, $3.50. I've heard it could go as high as $7.00.

If you comic had lots of traffic? Theoretically, hundreds of dollars daily.
Of course, practice is different than theory.

Premium ad networks only served your site a limited number of impressions, per IP and per day. When you ran out, it would (more often than not) flip over to nonprofits, whose ads they ran for free, and you got paid zilcho for.
(There's a little treat, some insider info, from you to me! All these new TV channels popping up? If they're running nonprofit promos exclusively, it's because they don't have any paying advertisers, yet.)

Now, you wanna get paid for EVERY IMPRESSION. So this is unacceptable.
So, you sign up for MULTIPLE ad networks, and code a CASCADE!

Best network? Served its ads first, MILK IT DRY. When it runs out? Kick it down to second-best, serve THOSE ads. Then third-best, fourth, etc.

End it w/Google Ads. CPM was pennies, but always served something paying.
This system was ridiculously tweakable. We filled forums with tactics and advice. I remember some folks coded those huge, square ads in, because they paid better; other folks always had a huge blog entry under every comic, full of keywords to control the sort of ads they got.
And this was really important to us! We were making comics, and people could easily read 10, 20, 50 pages in a sitting. That's a lot of potential revenue! MAXIMIZE IT.

Of course, that's when Adpocolypse struck.
Ad money had been slowly trending down for awhile by then- internet bubble, etc.- but at some point, ad networks began targeting and kicking out webcomics specifically.

In theory, it was because our pages were mostly images, which couldn't be spidered/analyzed.
That reduced the targeted accuracy of the ads they served us. Which meant the ads got less clicks, which meant the network's overall numbers went down, which meant they couldn't charge clients as much.

So, they wanted us out.
And there was a fucking PANIC.

For a lot of people, ads were their primary income stream. Imagine going from $3-4,000 a month to NOTHING.

OVERNIGHT.
I remember one story in particular: a cartoonist who had been on a great network for ages called up their Customer Support line to resolve a coding issue, and the help-desk person said "Oh... you're a comic." and NUKED HIS ACCOUNT right there.
Terrifying.

But yeah, THAT was how you made bread in webcomics, back in the day.

That, and sassy slogan t-shirts. White text on black, of course.

:V

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More from @Iron_Spike

7 Feb
Classic geek social fallacies, really. Don't Rock The Boat! Just quietly cut contact without explanation.
Honestly, in retrospect, it was surreal as fuck. Dude was practically in a trance, saying the same shit over and over. We quit with the nervous ha-ha-yeahs early, and he just kept going.
(Also, I believe that, in your twenties, a lot of people, especially introvert nerdy types who perhaps spent the 2000s thinking "I'm gunna make COMIX on the INNERNET," are still getting a bead on what's socially normal/acceptable.)
Read 4 tweets
7 Feb
OH, another Old Comics Story, which I can't verify as true, but heard multiple times from multiple ppl and am inclined to believe.

The National Cartoonists Society is like, the newspaper comic country club. Rich old men who hire ppl to draw what they inherited from their dads.
The NCS has a convention, but not like a "comics convention." It's closed to the public, there's a black tie banquet, etc. etc.

Supposedly, the story goes, one year, someone proposed they have a "meet-the-public" day. Let the rabble in for handshakes.
And enough people said "Sure" that they tried it. Set up tables, advertised, prepared for the crowds.

And the crowds CAME.

And beelined it to one table.

Bill Watterson's.
Read 5 tweets
7 Feb
Entire strip is behind a paywall now (LOL), but it was about how Webcomics Don't Make Money And Never Will, You Loser. All of them were, really.
An important element to understanding this shit is knowing a lot of newspaper guys, at one point every one who bothered to even have public opinion on the matter, had incredibly bizarre and self-obsessed theories about webcomics. The primary one being we were out to destroy them.
It went something like

-We were all obviously failed newspaper cartoonist aspirants jealous of their platform/wealth/talent/etc.
-Therefore, we devised a plan to put comics online for free, so ppl wouldn't buy papers for them
-OBVIOUSLY the only reason anyone bought newspapers??
Read 6 tweets
6 Feb
Wanna know what happened? I mean, other than the entrenchment of ad-blockers.
By the time it was shuttered, it had run its course, I agree with that. It was time to go. But it was near-unusable LONG before that, thanks to ppl gaming the shit out of it and ruining the spirit in which it had been founded.
For folks unfamiliar: Project Wonderful was an ad network that wasn't EXCLUSIVELY for webcomics, but heavily used by webcomic artists and other "geek media" type sites. It was grassroots, easy to be a part of, and ran on an auction model.
Read 10 tweets
6 Feb
More ancient webcomic scene tea spill.

FYI, I was on Girlamatic, too. Hell, I had TWO comics on there!
The first was "Lucas & Odessa." It's currently being redrawn entirely from a fresh script by @megrar.

First four pages here.
Second was "Sparkneedle," AKA "Boy, do I love Jim Woodring, but also naked people."

That eventually devolved into these two.
Read 5 tweets
6 Feb
Y'ever just

think about Blasphemous
Still not sure how much of that game was just vanilla Spanish Catholicism, and how much was original contributions from the devs.

"God is real and he hates you" isn't exactly unexplored territory in video games, but damn if they didn't make it something special.
If you've never played Blasphemous (or watched it be played), there's a mechanic where, just outside boss battles, you meet a young woman who offers to help you fight. If you accept her help, she heals you a little during the fights.

Cool, right?

NO, IT'S BAD, AND YOU ARE BAD.
Read 6 tweets

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