1/ @Roblox ($RBLX) could be considered a 21st-century Disney: a category-defining media company that surfed waves of demographic and technological change to create totally new forms of entertainment and human interaction.
2/ For Disney: Post-war economic boom + emergence of television
For Roblox: Power of cloud / consumer computing devices + frictionless global market including eastern Europe, China, etc.
3/ Roblox offers every group of visitors their own *personal* amusement park, tailored to their age & interests, every time they visit. This almost infinite range is possible because Roblox turned the idea of the studio inside-out, giving the reins to its community of creators.
4/ While Disney has broadened its franchise through acquisitions of talent and content, Roblox focused on nurturing its own community and letting them build the next Jailbreak or Adopt Me!
5/ Ultimately Roblox defies categorization. Its potential doesn’t lie in its product, nor in the games and experiences currently on the platform, nor even the platform and resources it offers to creators.
6/ Roblox’s real value springs from its founder @DavidBaszucki’s deep understanding of our visceral human need to connect, create and experience things together, & from its unique architecture.
7/ Those ingredients made today’s IPO milestone possible. It’s bound to get even more interesting from here. It’s been a long march, but Roblox is now on the cusp of realising what futurists have long predicted – a genuine metaverse.
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