Originally my Easter Eggs video was going to be twice as long, and include mention of "Make Love Not War" as well as how the term "Easter Egg" invaded non-computer media, but the lack of info about "Make Love Not War" felt anti-climatic. acriticalhit.com/ready-player-o…
I decided to narrow in on just video games (to put more of the focus on Moonlander), with the thought of doing a sequel if "Make Love Not War" was ever solved.
So the sequel is on! But I have a few other videos I need to finish up first. Maybe I'll do the sequel next Easter?
Despite the gaint tangent in the middle of the William Weiher interview, I did cut a few things. For example, in the Usenet discussion I discovered a similar Easter Egg from 1972 (still before Moonlander) where using the MIC command "GOTO" to "GOTO HELL" results in "Get stuffed."
Also on Usenet, Robert Clements hints at quite a tale about installing the PDP-6 at Stanford.
Also: DECUS conferences were video taped? Do computer historians out there know this?
Here's an alt photo of the Great New York Subway Race, which I didn't know about until I was trying to find photos of Dick Gruen. You can read Peter Samson's memories of this event from his homepage here: gricer.com/anysrc/anysrc.…
There are several photos online of young Bill Gates and Paul Allen at Lakeside School in 1970. Here are two others I considered:
Okay, poll time. If you've read the article: Do you think Weiher including the Elvish Feanorian alphabet as a font option in a plotter is an Easter Egg, or just a fun font option?
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If you grew up in the late '80s or early '90s, you probably remember playing The Oregon Trail on an Apple II. But why were Apple IIs so popular with schools? I've seen a lot of explanations, but they always seem like they're missing...something?
I set out in search of sources that confirmed Apple IIs were the most frequently bought, hoping they'd tell me why. Apple set up a permenent "Education Purchase Program" in 1987, but Apple IIs were already the most popular with K-8 in 1986. Why? macmothership.com/timeline.html#…
Several people have written about how Apple got started with schools (the linked article is particularly good), but they always stop after explaining Apple II dominance in MN and CA by 1983. What about the other 48 states? hackeducation.com/2015/02/25/kid…
A weird accidental thing that happened in my first three videos is that each one connects via a shared reference to some game. "This would be funny to continue," I thought, "but there's no way my next vid connects to the Easter Eggs!"
Until it did. o_o
If you're not sure what I'm talking about, I'll walk you through it. My first video was about Nintendo's Wild Gunman, which was originally going to share its name with Sega's Gun Fight.
My next one touched on Taito's Western Gun, which was directly inspired by Sega's Gun Fight.
That second video, the intro to Video Dames, also gave people a first glimpse of my Moonlander footage. My third video was a showcase of Moonlander.
I had a really hard time cutting one particular tangent. I was confiding in friends "I really don't want to cut this, but I can't figure out how to work it in seamlessly!"
So today's thread is about how each of these Easter Eggs were discovered.
Atari Adventure was released in March 1980. Within months people were already finding the hidden message. The first person to write to Atari about it was Adam Clayton of Salt Lake City in August 1980, who even drew screenshots.
"I just thought I'd tell you because I want to."
By contrast, the next earliest Easter Egg took 26 years to find!
While answering questions from collector Fredric Blåholtz in 2001, Brad ReidSelth casually mentioned that he hid his name in a couple games. But he couldn't remember how to unlock them!
For those who missed it, I launched a video over the weekend. It’s about the Easter Eggs that predate Atari Adventure, but it’s also about an extremely important but largely forgotten game called Moonlander.
Getting footage was tough. Today’s thread will be about how I did it.
It’s here that you can find the most important artifact in this journey: the Moonlander source code!
I should note that despite it saying “First Version,” it’s not. It seems that the header wasn’t updated in later revisions. This version fixes the bug described below, and it also doesn’t use the original title screen text (but I’ll get into that later this week).