In honor of the 10th anniversary of launching Twitch, I thought I’d share some of the lessons I learned along the way. Each of these insights could probably be expanded into an essay, of course. Like the ones you would want me to expand on in the future.
Most of these insights are things I heard someone else say, as a caveat. I’m not claiming that I thought this all up myself! They’re the things that I find myself telling people over and over when they ask me for advice.
Make something 10 people completely love, not something most people think is pretty good.
If your product is for consumers, either it’s a daily habit, it’s used consistently in response to an external trigger, or it’s not going to grow.
There are only five growth strategies that exist, and your product probably only fits one. Press isn’t a growth strategy, and neither is word of mouth.
The five growth strategies are high-touch sales, paid advertising, intrinsic virality, intrinsic influencer incentives (Twitch!), and platform hacks.
For internet companies, growth is more important than profit. It’s very rare for a company to achieve massive scale of use, and then die because they can’t figure out the economics. The reverse is common.
Ignore your competitors, but don’t ignore their customers.
If you’re a first time manager, you suck. That’s ok, everyone sucks. Apologize to your employees, get a coach or join a support group, read books, and generally treat management like a new important skill you can master.
Every time you add a layer of hierarchy underneath you, your job as a leader changes against and gets harder. You have to keep learning and growing. Note: good reason not to hire too fast!
You know when you need to hire: when you just can’t keep up with all the work, and desperately need someone else to take over some part of the job.
Plans are useless, but planning is essential.
Your time horizon for strategic planning should approximately be equal to the length of time your organization has existed so far.
Over time, develop a huge vision that’s bigger than any specific thing you’re working on. Put it as far in the future, and make it as huge, as you have the guts to.
You think you have a morale problem; a management problem; a recruiting problem; you don’t. You have a growth problem. Nothing succeeds like success.
Three ways to have a startup idea: something you want, something you’ve directly experienced others needing, something you’ve invented through analytic thought. They are listed in order of increasing risk.
Your culture is determined by what people perceive to be the behaviors you reward and punish. Note: Not what you actually reward and punish, and also not what you say you reward and punish.
Company cultures are reflection of their founders. To change your company's culture, seek to change how you behave. To change your company's values, seek to change what you value.
Letting an underperforming employee go is difficult and painful. You invested a lot in hiring them, and you want them to succeed. As a result you will almost always fire too late.
Presume deals won’t close and manage accordingly. Not only do deals fall through as a default, if you need the deal to close it impacts negotiations and actually makes it less likely to close.
Do the job before you hire for it. You know nothing about X, so you think you need to hire an expert in X. But you can’t tell which experts are any good until you’ve learned enough to be dangerous yourself. (Exception: cofounders)
Don’t start a company. You aren’t cut out for it. And if I can persuade you not to start a company by saying it in this tweet, definitely don’t start a company. You’re buying the economy-sized amount of effort and pain.
Today is the best time ever to start a company. You might fail, you might succeed, it’s a crazy ride either way, and you’ll learn and grow more than at any job.
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When I was CEOing at Twitch one of the thing I’d do every batch of interns was a very short presentation on the origins of the company and then a Q&A. One of the questions was always, “Where should I work and what job should I get, or should I start a company?”
It’s an interesting question to try to answer for an intern I didn’t really know, because of course the actual answer is dependent on that person and their life. So I had to figure out how to articulate the framework I used.
First there’s money. Obviously you want money. But money is well-known for diminishing returns, after you have enough for rent and food and so on. So you don’t want to optimize for cash, it’s more of a constraint.
@arithmoquine It is shocking when you first discover the degree to which non-commodity outcomes are constrained by talent not capital, and how little you can do with money unless there’s an existing machine to buy from.
@arithmoquine Think of money as water flowing through a system of pipes and turbines powered by the flow, and access to capital as the ability to open valves in the pipes. You can spin existing turbines faster but directing water doesn’t create new turbines.
@arithmoquine Ofc if someone wants to build a new turbine, without capital it’s pointless, it’ll just sit there. Often they won’t even be able to test the idea without minimal flow to experiment with.
Epistemic status: wild speculation but also I’m clearly right
There is a single general factor — we could call it maybe somatic integrity — which determines a large fraction of the total variance in attributes between people.
It’s appears to be mostly inherited, bc it appears to be driven by things like low mutation load, lack of environmental insults, healthy womb environment, etc. It’s mostly baked by the time you’re born and can only go down from there.
That’s because somatic integrity is basically successful execution of the healthy human body plan as learned by evolution. When it all goes right, all the hard work pays off and the biological system hums.
All heuristics are the same when they give you the right answer, because the right answer doesn’t change depending on how you arrive at it.
So when you’re picking a heuristic, you’re really choosing what kinds of mistakes you want to make. And that depends on what kind of failures you can tolerate.
Sometimes you want a specific type of mistake: if when you’re wrong you want to be wrong the same way as everyone else, then the heuristic “go with the popular option” will work great.
0) Causal resonance is an important idea that I have quite seen defined anywhere so I’m going to take a whack at it.
1) you can view any system as an agent, or as a channel
2) as an agent, a system can be seen as an OODA loop with a locally accurate free-energy minimizing model of the world driving it (or loss minimizing whatever it’s driven by avoiding surprisal)
I got prescribed a drug you took once a day for ~120 days, preferably at the same hour. So I set an alarm on my phone, carried my pills with me everywhere, and took them. When my MD asked about compliance and I said I hadn’t missed any pills, they expressed significant surprise.
Reflecting on why I had such high consistency was interesting. There’s no way I’d have spontaneously remembered to take the pill at the same time without a system. I’m not particularly disciplined! I’d even say the opposite. I was surprised every evening when my alarm went off.
But I know that about myself and because I was carrying a cell phone I could have an alarm have the discipline for me. And because I love process design making myself a little process was fun and natural.